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Cave Story+ / Endings guide

Cave Story+ endings guide: Kazuma, the normal escape and Sacred Grounds

Compare Cave Story+’s three main routes and the secret final-area prerequisites.

Edition covered

Cave Story+ builds on the 2004 freeware Cave Story. These pictures are the 2011 PC Steam edition; Switch-specific additions and Cave Story 3D are not assumed by the route instructions.

The early escape ends the adventure early

Quote fires across an industrial arena while a large enemy approaches.
Quote fires across an industrial arena while a large enemy approaches.

When Kazuma offers to leave on the dragon, accepting ends that route before the final confrontation. Refuse and continue if aiming for the normal or best ending.

Endings guide reference
Ending routeTriggerPreparation
Early escapeAccept Kazuma’s offer to leaveReach his dragon scene
Normal endingDefeat the final sequence and escape normallyComplete the main campaign
Best endingEnter Sacred Grounds and defeat BallosComplete the Curly and Booster chain
Challenge replaysSeparate modes in Cave Story+Check the selected mode’s rules

The normal ending follows the final bosses

Continue through the Doctor’s sequence and the Undead Core, then escape the collapsing island by the ordinary route. This does not require every secret weapon or challenge.

Situations and decisions
Best-route checkRequired stateCommon myth to avoid
BoosterHave the v2.0 route availablev0.8 is not an equivalent substitute
CurlyRescued, drained and carried onwardLeaving her in the cabin is not enough
MemoryMa Pignon given and Iron Bond obtainedRescuing her once is not the full chain
Final escapeEnter the Prefab BuildingThe ordinary jump ends the normal route
Weapon choiceA usable combat loadoutThe Spur is not mandatory for entry

The best route needs the rescue chain

Preserve Booster v2.0, rescue and drain Curly, restore her memory and obtain the Iron Bond. After the Undead Core, enter the Prefab Building instead of simply jumping away from the island.

Sacred Grounds is a combat commitment

The secret area leads toward Ballos and is substantially harder than the ordinary escape. Arrive with a weapon plan, health and practised movement; the Spur is helpful but not an entry requirement.

Useful tip

Check the rescue prerequisites before the Labyrinth; the final boss room is too late to repair every missed step.

References
Guide references
ReferenceWebsite
Cave Story+ publisher listingstore.steampowered.com
Cave Story ending prerequisitescavestory.fandom.com
Curly rescue procedure discussiongaming.stackexchange.com