Every rescue begins with a friend.Pokémon Mystery Dungeon: Blue Rescue TeamGUIDES
POKÉMON MYSTERY DUNGEON: BLUE RESCUE TEAM / RESCUE GUIDE

Rescue jobs, team ranks and the early dungeon route

Take jobs from the mailbox and Pelipper board, prepare for the right objective and follow the early story’s rescue chain.

Edition covered

Original Pokémon Mystery Dungeon: Blue Rescue Team for Nintendo DS. First released in Japan on 17 November 2005; North America on 18 September 2006, Australia on 28 September 2006 and Europe on 10 November 2006. Red Rescue Team is the paired Game Boy Advance game. Explorers of Time, Darkness and Sky have their own stories and rules.

Charmander — Rescue Team artwork
Original Charmander artwork attributed by the archive to Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team.
01

Read and activate the job

Requests arrive in the base mailbox and on the bulletin board at Pelipper Post Office. Add a request to your Job List, then choose Take Job to make it active. Check the dungeon, destination floor and objective before departing. In a dungeon, Mission Objectives lets you review the active tasks.

02

Prepare for the request you accepted

A delivery job needs its requested item; a rescue needs you to reach the client; an escort needs you to keep the accompanying Pokémon safe. If several active jobs share a dungeon, compare their floors before deciding how far to go. Carry enough food and recovery for that journey, then complete each objective deliberately.

03

Your rank records completed rescue work

Jobs award rescue points that build the team’s cumulative rank. The original rank sequence and thresholds are shown below. Job difficulty and dungeon progress are separate from the name of your team rank; continue following story events when the next route has not opened.

Rescue ranks in original Red and Blue Rescue Team. Totals are cumulative.
RankTotal rescue points
NormalStarting rank
Bronze50
Silver500
Gold1,500
Platinum3,000
Diamond7,500
Lucario15,000
04

Follow the early story’s linked rescues

Open a destination below for its role in the first rescue chain. These summaries help with orientation; dungeon layouts change, and the current story briefing remains your guide to the next assignment.

Tiny Woods

Find Caterpie and learn to move, attack and reach a rescue client. This opening success gives the team its purpose.

Thunderwave Cave

Help the Magnemite and make a habit of checking the team’s supplies between assignments.

Mt. Steel

Rescue Diglett from Skarmory. After this story assignment, Wigglytuff’s Friend Areas become part of growing the team.

Sinister Woods

Look for Metapod and prepare for the Team Meanies confrontation. Read the current briefing before leaving.

Silent Chasm and Mt. Thunder

The next rescue chain expands the scale of the adventure. Longer journeys make food, recovery and move PP more significant.

05

Return with one useful lesson

After a trip, replace used supplies and keep the next objective in mind. If you failed, identify a specific cause: insufficient food, depleted moves, an exposed partner or a missed job requirement. Revisit the dungeon survival guide for the relevant rule before retrying. Later story and post-story dungeons add their own access conditions.

FIELD NOTE

A request in the Job List still needs Take Job. Check both the active objective and the dungeon before leaving.

References