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Panpour in Pokémon Black 2 and White 2: locations, stats and moves

Find Panpour’s Black 2/White 2 locations, Generation V Water typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Panpour is Unova #041 and National #515. Its Black 2/White 2 typing is Water. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Panpour
Panpour: standard Generation V form, Unova #041.
Panpour Generation V base stats
StatBase value
HP50
Attack53
Defense48
Sp. Atk53
Sp. Def48
Speed64
Total316
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Panpour recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Pinwheel Forest InsideBlack 2Shaking grass55No special condition recorded
Pinwheel Forest InsideWhite 2Shaking grass55No special condition recorded
Lostlorn ForestBlack 2Shaking grass22No special condition recorded
Lostlorn ForestWhite 2Shaking grass22No special condition recorded
03

Evolution family and Generation V requirements

Panpour regional evolution family
FromIntoBlack 2 / White 2 method
PanpourSimipourUse Water Stone

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Panpour Generation V ability slots
AbilitySlot / availability
GluttonyRegular ability slot 1
TorrentHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Panpour breeding and training facts
PropertyValue
Gender ratio12.5% female / 87.5% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedSpeed +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Panpour sequel level-up learnset
LevelMove
1 / starting moveScratch
4Leer
7Lick
10Water Gun
13Fury Swipes
16Water Sport
19Bite
22Scald
25Taunt
28Fling
31Acrobatics
34Brine
37Recycle
40Natural Gift
43Crunch

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Panpour sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM06ToxicPoisonStatus
TM07HailIceStatus
TM10Hidden PowerNormalSpecial
TM12TauntDarkStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM32Double TeamNormalStatus
TM39Rock TombRockPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM47Low SweepFightingPhysical
TM48RoundNormalSpecial
TM55ScaldWaterSpecial
TM56FlingDarkPhysical
TM62AcrobaticsFlyingPhysical
TM65Shadow ClawGhostPhysical
TM66PaybackDarkPhysical
TM83Work UpNormalStatus
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM01CutNormalPhysical
HM03SurfWaterSpecial
HM05WaterfallWaterPhysical
HM06DiveWaterPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Aqua Ring, Aqua Tail, Astonish, Covet, Hydro Pump, Low Kick, Mud Sport, Nasty Plot, Role Play, Tickle.

Recorded Black 2/White 2 tutor compatibility: Aqua Tail, Covet, Endeavor, Gunk Shot, Helping Hand, Ice Punch, Icy Wind, Iron Tail, Knock Off, Low Kick, Recycle, Role Play, Sleep Talk, Snore, Uproar.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Panpour in the illustrated regional Pokédex.

FIELD NOTE

Use Panpour’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References