Company of Heroes Wehrmacht tech tiers, veterancy and doctrines
Build the German army around support weapons and an appropriate tech transition.
Edition covered
The original 2006 Company of Heroes campaign and American-versus-Wehrmacht multiplayer foundations. Pictures show the original game. Opposing Fronts and Tales of Valor add factions, campaigns and units that are outside the core tables here.
Progress through the correct structures

Wehrmacht technology is tied to headquarters phase upgrades and production buildings. Having fuel in the bank does not let a tank appear before the relevant phase and building are ready.
| Structure | Selected units | Battlefield role |
|---|---|---|
| Wehrmacht Quarters | Volksgrenadiers, MG42, Sniper and Motorcycle | Early combined support |
| Krieg Barracks | Grenadiers, Mortar, Halftrack and Pak 38 | Infantry and anti-tank support |
| Sturm Armory | Puma and StuG IV | Mobile mid-game vehicles |
| Panzer Command | Panzer IV, Panther and Ostwind | Late armored options |
| Kampfkraft Centre | Veterancy purchases | Improves unit categories |
Support specialist units
The MG42 controls infantry approaches while the Pak provides anti-tank coverage. Both need protection against flanking units; an army of support weapons without a mobile screen is easy to isolate.
| Army | Doctrine | General emphasis |
|---|---|---|
| Americans | Infantry Company | Infantry support and artillery |
| Americans | Airborne Company | Airborne reinforcements and support |
| Americans | Armor Company | Armored warfare |
| Wehrmacht | Defensive Doctrine | Defensive support and fortified positions |
| Wehrmacht | Blitzkrieg Doctrine | Assault reinforcements and offensive tools |
| Wehrmacht | Terror Doctrine | Psychological and heavy offensive support |
Plan purchased veterancy
The Kampfkraft Centre provides purchased veterancy by unit category. This differs from the American experience model, so compare the upgrade cost with the number of relevant units you already field.
Choose the doctrine for the match
Defensive, Blitzkrieg and Terror offer different abilities and reinforcements. Save the required resources and avoid choosing solely for a late unit when the current frontline already needs help.
Defensive, Blitzkrieg and Terror offer different abilities and reinforcements. Save the required resources and avoid choosing solely for a late unit when the current frontline already needs help.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Original publisher manual | cdn.akamai.steamstatic.com |
