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METAL GEAR SOLID / TRIVIA

Fun trivia

Three memorable details to notice while playing Metal Gear Solid.

Spoiler notice: This guide discusses story progression or late-game content.

Edition covered

Original Metal Gear Solid campaign. Not The Twin Snakes. Konami’s Master Collection manual is used for shared mechanics; button mappings vary.

01

A save point is a conversation

Mei Ling handles saving through the Codec. A routine interface action is presented as contact with the support team.

02

The wall is a distraction tool

Snake can knock on a wall to attract a guard. Making a noise deliberately can be useful when silence alone leaves no opening.

03

The radio remembers

The Codec stores contacts that have been reached. Remembering every frequency manually is not necessary once the contact is available in memory.

FIELD NOTE

Use the edition note above when comparing a checklist with another release. Story completion, collecting and platform achievements are separate goals.