Metal Gear Solid Wiki & Guide
Solid Snake 
Quick reference for Solid Snake’s mission on Shadow Moses: every Codec frequency, the cast and the bosses, weapons and items, stealth and alert basics, and boss preparation. Alongside Konami’s character art, the Codec portraits, 3D models, icons and sketches on this page come straight from the game’s two discs.
- Released
- 1998
- System
- PlayStation
- Director
- Hideo Kojima
- Codec contacts
- 8
Explore the wiki
CharactersAll 12 character profiles
Codec & savingFrequencies and how to save
Stealth & alertsGuards, alerts and hiding
Boss preparationLoadouts and boss fights
Inventory referenceWhat each item does
Items & unlockablesCollectibles and completion
Character & Codec directoryWho’s who on the Codec
Fun triviaFourth-wall tricks and details
Image galleryArtwork from the gameCodec frequencies
Each support contact with the portrait the game shows on the Codec screen.
140.85Roy CampbellMission commander
140.85Naomi HunterMedical support
140.96Mei LingSaves your game
140.15Meryl SilverburghOn-site ally
141.12OtaconEngineer
141.52Nastasha RomanenkoWeapons and nuclear advice
141.80Master MillerSurvival adviceCharacters
Konami’s character artwork, with how each one appears in the game: on the Codec or as their 3D model.

Meryl SilverburghRookie soldier
OtaconMetal Gear engineer
Roy CampbellMission commander
Naomi HunterMedical support
Mei LingCodec and saving
Nastasha RomanenkoWeapons analyst
Liquid SnakeFOXHOUND leader
Revolver OcelotFOXHOUND gunslinger
Psycho MantisFOXHOUND psychic
Sniper WolfFOXHOUND sniper
Vulcan RavenFOXHOUND shamanBosses and vehicles
Disc 1 From the dock to Sniper Wolf
Revolver OcelotBoss
M1 tankVulcan Raven’s tank
Cyborg NinjaBoss
Psycho MantisBoss
Sniper WolfBoss
Hind DLiquid Snake’s gunshipDisc 2 From Vulcan Raven to the escape
Story spoilers. You swap discs after the second fight with Sniper Wolf.
Vulcan RavenBoss
Metal Gear REXBoss
Liquid SnakeFinal fight on top of REX
Escape jeepThe chase out of Shadow MosesInventory
Briefing sketches
Ink sketches stored with the game’s briefing graphics.
Quick tips
- Call Mei Ling on 140.96 to save. Campbell and Naomi share 140.85.
- Nobody reads out Meryl’s frequency: Campbell says it is on the back of the CD case (it is 140.15).
- Knock on a wall to pull a guard away from his route, then slip past behind him.
- Chaff grenades scramble cameras, gun cameras and your radar for a short time; stun grenades knock guards out.
- Rations freeze in the cold areas. Equip one to thaw it, and keep one equipped so it is used automatically when your life runs out.
- After an alert, stay hidden until the Evasion timer runs out and guards go back to their routes.
Did you know?
- Psycho Mantis reads your PlayStation memory card and comments on other Konami games saved there. Plugging your controller into port 2 stops him reading your moves.
- When you save, Mei Ling recites a proverb or a quotation, such as Milton’s line “Solitude sometimes is best society”.
- Deepthroat, the mystery informant on 140.48, never shows a face on the Codec.
- The US release holds about 2,000 audio clips for Codec calls and cutscenes across its two discs: more than 1,100 on Disc 1 and about 800 on Disc 2.
- Both discs carry the same Codec portraits, briefing graphics and 3D models; the cutscenes, voices and movies are split between them.
- Integral (1999) added an eighth Codec frequency, 140.07, with developer commentary.
FAQ
What is Mei Ling’s Codec frequency?
140.96. Call her to save your game. Codec frequencies and saving.
What is Meryl’s Codec frequency?
It is 140.15. In the game Campbell tells Snake it is printed on the back of the CD case.
When do you switch to Disc 2?
After the second fight with Sniper Wolf. Disc 2 begins in the warehouse where Vulcan Raven is waiting and runs to the ending.
When did Metal Gear Solid come out?
On 3 September 1998 in Japan, 20 October 1998 in North America and 22 February 1999 in Europe, on two PlayStation discs.
Can you still play Metal Gear Solid?
Yes. It is in Metal Gear Solid: Master Collection Vol. 1 (2023) for PlayStation 4 and 5, Xbox Series X|S, Nintendo Switch and PC, and it was sold for PS3 and PSP on the PlayStation Store. The 2004 GameCube version, The Twin Snakes, is a remake.
Sources & picture credits
- Wikipedia: Metal Gear Solid (release dates, re-releases, Integral)
- Konami: Metal Gear Solid Master Collection Vol. 1
Codec portraits, inventory icons, briefing sketches and 3D models are taken from Metal Gear Solid (USA), Discs 1 and 2; the models are rendered without the game’s lighting. Frequencies are checked against the disc’s radio data. Character artwork is from Konami’s official game manual. Game content © Konami.






