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Alomomola in Pokémon Black 2 and White 2: locations, stats and moves

Find Alomomola’s Black 2/White 2 locations, Generation V Water typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Alomomola is Unova #182 and National #594. Its Black 2/White 2 typing is Water. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Alomomola
Alomomola: standard Generation V form, Unova #182.
Alomomola Generation V base stats
StatBase value
HP165
Attack75
Defense80
Sp. Atk40
Sp. Def45
Speed65
Total470
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Alomomola recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
P2 LaboratoryBlack 2Rippling water (Surf)45–60No special condition recorded
P2 LaboratoryWhite 2Rippling water (Surf)45–60No special condition recorded
Route 4Black 2Rippling water (Surf)5–20No special condition recorded
Route 4White 2Rippling water (Surf)5–20No special condition recorded
Route 18Black 2Rippling water (Surf)45–60No special condition recorded
Route 18White 2Rippling water (Surf)45–60No special condition recorded
Route 17Black 2Rippling water (Surf)45–60No special condition recorded
Route 17White 2Rippling water (Surf)45–60No special condition recorded
Virbank CityBlack 2Rippling water (Surf)5–15No special condition recorded
Virbank CityWhite 2Rippling water (Surf)5–15No special condition recorded
Virbank Complex OuterBlack 2Rippling water (Surf)5–15No special condition recorded
Virbank Complex OuterWhite 2Rippling water (Surf)5–15No special condition recorded
Route 21Black 2Rippling water (Surf)30–45No special condition recorded
Route 21White 2Rippling water (Surf)30–45No special condition recorded
03

Evolution family and Generation V requirements

Alomomola has no evolution within the Black 2/White 2 regional roster. Form changes are separate from evolution; evolutions added in later generations do not occur on these cartridges.

Forms and collection requirements

04

Abilities, breeding and training reference

Alomomola Generation V ability slots
AbilitySlot / availability
HealerRegular ability slot 1
HydrationRegular ability slot 2
RegeneratorHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Alomomola breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Water 1 / Water 2
Base hatch cycles40
Experience growthFast
Base capture rate75 / 255 (not a percentage chance)
EV yield when defeatedHp +2

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Alomomola sequel level-up learnset
LevelMove
1 / starting movePound
1 / starting moveWater Sport
5Aqua Ring
9Aqua Jet
13Double Slap
17Heal Pulse
21Protect
25Water Pulse
29Wake Up Slap
33Soak
37Wish
41Brine
45Safeguard
49Helping Hand
53Wide Guard
57Healing Wish
61Hydro Pump

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Alomomola sequel compatible machines
MachineMoveTypeCategory
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM07HailIceStatus
TM10Hidden PowerNormalSpecial
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM55ScaldWaterSpecial
TM77Psych UpNormalStatus
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
HM03SurfWaterSpecial
HM05WaterfallWaterPhysical
HM06DiveWaterPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Endure, Mirror Coat, Mist, Pain Split, Refresh, Tickle.

Recorded Black 2/White 2 tutor compatibility: Bounce, Helping Hand, Icy Wind, Knock Off, Magic Coat, Pain Split, Sleep Talk, Snore.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Alomomola in the illustrated regional Pokédex.

    FIELD NOTE

    Use Alomomola’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

    References