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Sandshrew in Pokémon Black 2 and White 2: locations, stats and moves

Find Sandshrew’s Black 2/White 2 locations, Generation V Ground typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Sandshrew is Unova #113 and National #27. Its Black 2/White 2 typing is Ground. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Sandshrew
Sandshrew: standard Generation V form, Unova #113.
Sandshrew Generation V base stats
StatBase value
HP50
Attack75
Defense85
Sp. Atk20
Sp. Def30
Speed40
Total300
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Sandshrew recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Desert Resort EntranceBlack 2Grass / cave walking19–20No special condition recorded
Desert Resort EntranceWhite 2Grass / cave walking19–20No special condition recorded
Desert ResortBlack 2Grass / cave walking19–20No special condition recorded
Desert ResortWhite 2Grass / cave walking19–20No special condition recorded
Relic Castle ABlack 2Grass / cave walking19–20No special condition recorded
Relic Castle AWhite 2Grass / cave walking19–20No special condition recorded
03

Evolution family and Generation V requirements

Sandshrew regional evolution family
FromIntoBlack 2 / White 2 method
SandshrewSandslashLevel 22

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Sandshrew Generation V ability slots
AbilitySlot / availability
Sand VeilRegular ability slot 1
Sand RushHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Sandshrew breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate255 / 255 (not a percentage chance)
EV yield when defeatedDefense +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Sandshrew sequel level-up learnset
LevelMove
1 / starting moveDefense Curl
1 / starting moveScratch
3Sand Attack
5Poison Sting
7Rollout
9Rapid Spin
11Swift
14Fury Cutter
17Magnitude
20Fury Swipes
23Sand Tomb
26Slash
30Dig
34Gyro Ball
38Swords Dance
42Sandstorm
46Earthquake

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Sandshrew sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM17ProtectNormalStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM37SandstormRockStatus
TM39Rock TombRockPhysical
TM40Aerial AceFlyingPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM56FlingDarkPhysical
TM65Shadow ClawGhostPhysical
TM74Gyro BallSteelPhysical
TM75Swords DanceNormalStatus
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM81X-scissorBugPhysical
TM84Poison JabPoisonPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM01CutNormalPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Chip Away, Counter, Crush Claw, Endure, Flail, Metal Claw, Mud Shot, Night Slash, Rapid Spin, Rock Climb.

Recorded Black 2/White 2 tutor compatibility: Covet, Earth Power, Iron Tail, Knock Off, Sleep Talk, Snore, Stealth Rock, Super Fang.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Sandshrew in the illustrated regional Pokédex.

FIELD NOTE

Use Sandshrew’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References