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Resident Evil Revelations / Genesis scanner

Resident Evil Revelations Genesis scanner: hidden items and healing

Turn scans into supplies without exposing Jill during combat.

Edition covered

Reference focuses on the 2013 PC/console HD version of the 2012 Nintendo 3DS game. Pictures show that HD version. Infernal difficulty, Wall Blister and expanded Raid content must not be assumed available in the original 3DS release.

Genesis functions

The green Genesis scanner display examines an infected body on the floor.
The green Genesis scanner display examines an infected body on the floor.

The Genesis scanner analyzes infected material and reveals hidden supplies. Scanning enemies builds the analysis percentage; reaching 100 percent produces an herb. It is a campaign tool, so do not expect the same scanner loop in Raid Mode.

Genesis functions
FunctionResultLimit
Scan infected targetRaises analysisNeeds a scannable target.
Reach 100 percentProduces a healing herbSeparate from ordinary item discovery.
Search the roomReveals hidden suppliesCollect the item afterward.
Read detection feedbackNarrows nearby searchNot every surface contains an item.

Scanning routine

Sweep a cleared room for hidden items, then inspect available enemy remains. An item found through the scanner still needs to be collected. Use the detection feedback to narrow the search rather than repeatedly scanning an empty wall.

Scanning routine
MomentActionReason
Fight still activeCreate distance firstAvoid damage while aiming the scanner.
Room clearedSweep accessible cornersFind hidden ammunition or herbs.
Enemy remains visibleCheck for a scanBuild analysis safely.
Raid Mode selectedUse its equipment systemsGenesis is a campaign mechanic.

Do not scan through an incoming attack

Living targets can be scanned, but holding the device leaves less room to defend yourself. Create distance or clear nearby enemies first. A healing reward is less useful if the scan costs more health than it restores.

Read the version note

Genesis is a core mechanic shared with the original release, but controls differ across 3DS and HD versions. Use the current platform's ready, aim and scan prompts instead of copying a handheld button combination to PC.

References
Guide references
ReferenceWebsite
Publisher game description and picturesstore.steampowered.com
Original publisher manualstore.steampowered.com
Capcom Genesis and combat manualstatic.capcom.com