Resident Evil Revelations Campaign and difficulty: navigate the ship
Use the map, inventory and edition-specific difficulty rules.
Edition covered
Reference focuses on the 2013 PC/console HD version of the 2012 Nintendo 3DS game. Pictures show that HD version. Infernal difficulty, Wall Blister and expanded Raid content must not be assumed available in the original 3DS release.
Campaign navigation

The story alternates between Jill's ship investigation and other perspectives. The active objective and map indicate the current task; a previous character's equipment or location should not be assumed available in the next section.
| Reference | Use | Avoid |
|---|---|---|
| Map | Inspect route and rooms | Assuming every door is currently open. |
| Key-item inventory | Confirm access items | Revisiting a lock without the required item. |
| Active objective | Identify the required destination | Treating every side room as mandatory. |
| Genesis | Find hidden supplies | Scanning while being attacked. |
Edition distinctions
The HD version adds Infernal, which changes enemy and item placement as well as difficulty. It is not just a larger enemy-health setting. Learn the standard route first if the combination of restricted ammunition and unfamiliar placements is causing trouble.
| Feature | 2013 HD reference | Important distinction |
|---|---|---|
| Infernal | Remixes enemies and items | Different from original 3DS difficulty wording. |
| Wall Blister | Added HD enemy | Not part of the original 3DS roster. |
| Expanded Raid roster | Additional characters | Check the exact unlock condition. |
| Campaign partners | AI story companions | Separate from Raid co-op. |
Search safely between objectives
After combat, check accessible side rooms with Genesis and review the map for a route or locked door. Some areas require a later key or story event. Repeatedly testing the same locked door without a new item will not advance the investigation.
Treat partners as story support
The campaign pairs protagonists with AI companions in many sections; this is separate from Raid's co-op. Do not wait for another human to join the story campaign because the screen shows Parker or Jessica beside the player.
References
| Reference | Website |
|---|---|
| Publisher game description and pictures | store.steampowered.com |
| Original publisher manual | store.steampowered.com |
| Capcom Genesis and combat manual | static.capcom.com |
