Beyond Good & Evil Stealth and exploration: read patrols and blocked paths
Use cover, crouching, maps and inventory information to move through Hillys.
Edition covered
Original 2003 adventure, using the original PC publisher listing and in-engine pictures. HD and 20th Anniversary Edition additions, controls and treasure-hunt content are outside this reference.
Study the patrol before entering its route

Crouching reduces Jade’s noise and profile, but it does not make her invisible. Watch where a guard faces and move between cover during a clear opening rather than following directly behind without checking the next turn.
| Tool | Use | Limit |
|---|---|---|
| Crouch | Quieter movement | Visible movement can still expose Jade |
| Cover and wall edges | Break a guard’s view | Wait for a useful patrol opening |
| Gyrodisk glove | Reach distant targets | Requires line of sight |
| Map and objective screen | Locate the next investigation step | Does not solve the room automatically |
Use the environment’s context actions
Jade climbs, hangs from suitable ledges and flattens against some walls when positioned correctly. If a jump seems impossible, inspect nearby walls, ladders and movable objects before searching for a manual jump command.
| Obstacle | Inspect | Next action |
|---|---|---|
| High ledge | Nearby climbing surface | Approach to trigger contextual movement |
| Heavy crate | Companion availability | Request help while positioned beside it |
| Distant switch | Gyrodisk access | Aim from a safe angle |
| Water-route barrier | Installed vehicle equipment | Return after the required upgrade |
The gyrodisk glove extends reach
Once acquired, the glove provides a ranged projectile through aiming mode. Use it for appropriate distant targets and machinery while remembering that a safe firing position matters as much as lining up the shot.
Read the current objective when a route seems empty
The map, e-mails and report screens record different kinds of information. Check the active investigation and acquired equipment together; returning with a new tool often explains why an earlier passage was inaccessible.
References
| Reference | Website |
|---|---|
| Beyond Good & Evil publisher listing | store.steampowered.com |
| Publisher game manual | store.steampowered.com |
