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Dunsparce in Pokémon Black 2 and White 2: locations, stats and moves

Find Dunsparce’s Black 2/White 2 locations, Generation V Normal typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Dunsparce is Unova #035 and National #206. Its Black 2/White 2 typing is Normal. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Dunsparce
Dunsparce: standard Generation V form, Unova #035.
Dunsparce Generation V base stats
StatBase value
HP100
Attack70
Defense70
Sp. Atk65
Sp. Def65
Speed45
Total415
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Dunsparce recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
DreamyardBlack 2Shaking grass57No special condition recorded
DreamyardWhite 2Shaking grass57No special condition recorded
Village BridgeBlack 2Shaking grass37No special condition recorded
Village BridgeWhite 2Shaking grass37No special condition recorded
Route 1Black 2Shaking grass57No special condition recorded
Route 1White 2Shaking grass57No special condition recorded
Route 2Black 2Shaking grass57No special condition recorded
Route 2White 2Shaking grass57No special condition recorded
Route 6Black 2Shaking grass25No special condition recorded
Route 6White 2Shaking grass25No special condition recorded
Route 12Black 2Shaking grass36No special condition recorded
Route 12White 2Shaking grass36No special condition recorded
Route 18Black 2Shaking grass57No special condition recorded
Route 18White 2Shaking grass57No special condition recorded
Victory Road (Unspecified Area)Black 2Shaking grass49No special condition recorded
Victory Road (Unspecified Area)White 2Shaking grass49No special condition recorded
Victory Road (Unspecified Area)Black 2Shaking grass49No special condition recorded
Victory Road (Unspecified Area)White 2Shaking grass49No special condition recorded
Victory Road (Unspecified Area)Black 2Shaking grass49No special condition recorded
Victory Road (Unspecified Area)White 2Shaking grass49No special condition recorded
Floccesy Ranch InnerBlack 2Shaking grass5No special condition recorded
Floccesy Ranch InnerWhite 2Shaking grass5No special condition recorded
Nature PreserveBlack 2Shaking grass57No special condition recorded
Nature PreserveWhite 2Shaking grass57No special condition recorded
Route 20Black 2Shaking grass3No special condition recorded
Route 20White 2Shaking grass3No special condition recorded
Route 6 Hidden Grotto Near Pokemon BreederBlack 2Hidden Grotto25–29Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Route 6 Hidden Grotto Near Pokemon BreederWhite 2Hidden Grotto25–29Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Floccesy Ranch Hidden GrottoBlack 2Hidden Grotto10–14Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Floccesy Ranch Hidden GrottoWhite 2Hidden Grotto10–14Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
03

Evolution family and Generation V requirements

Dunsparce has no evolution within the Black 2/White 2 regional roster. Form changes are separate from evolution; evolutions added in later generations do not occur on these cartridges.

Forms and collection requirements

04

Abilities, breeding and training reference

Dunsparce Generation V ability slots
AbilitySlot / availability
Serene GraceRegular ability slot 1
Run AwayRegular ability slot 2
RattledHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Dunsparce breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedHp +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Dunsparce sequel level-up learnset
LevelMove
1 / starting moveDefense Curl
1 / starting moveRage
4Rollout
7Spite
10Pursuit
13Screech
16Yawn
19AncientPower
22Take Down
25Roost
28Glare
31Dig
34Double-Edge
37Coil
40Endure
43Drill Run
46Endeavor
49Flail

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Dunsparce sequel compatible machines
MachineMoveTypeCategory
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM24ThunderboltElectricSpecial
TM25ThunderElectricSpecial
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM38Fire BlastFireSpecial
TM39Rock TombRockPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM57Charge BeamElectricSpecial
TM59IncinerateFireSpecial
TM67RetaliateNormalPhysical
TM73Thunder WaveElectricStatus
TM74Gyro BallSteelPhysical
TM77Psych UpNormalStatus
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM84Poison JabPoisonPhysical
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM93Wild ChargeElectricPhysical
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Agility, AncientPower, Astonish, Bide, Bite, Curse, Headbutt, Hex, Magic Coat, Secret Power, Sleep Talk, Snore, Trump Card.

Recorded Black 2/White 2 tutor compatibility: Aqua Tail, Bind, Drill Run, Endeavor, Iron Tail, Last Resort, Magic Coat, Pain Split, Roost, Sleep Talk, Snore, Spite, Stealth Rock, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Dunsparce in the illustrated regional Pokédex.

    FIELD NOTE

    Use Dunsparce’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

    References