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Sacred 2: Fallen Angel / Classes, campaigns and build planning

Sacred 2: Fallen Angel Classes, campaigns and build planning: choose a direction

Select a class, campaign and skill plan that fit together before spending scarce choices.

Edition covered

Sacred 2 Gold on PC, containing Fallen Angel and Ice & Blood, with publisher pictures from that edition. Dragon Mage and expansion areas are PC Gold content; the original console release has six classes. Sacred 2 Remaster and Community Patch changes are outside this reference.

Class defines the available combat arts

A green-clad archer stands beside stone stairs in a dark ruin.
A green-clad archer stands beside stone stairs in a dark ruin.

Each character has its own aspects and combat arts, so equipment alone cannot turn a High Elf into a Seraphim. Choose the desired attack style and supporting magic first, then plan skills that strengthen those tools.

Starting decisions
ChoiceWhat it changesCheck before confirming
ClassAvailable aspects and combat artsDesired melee, ranged or spell style
Light or ShadowCampaign allegianceSeraphim and Inquisitor restrictions
DeityDivine power optionAvailability for the class and path
Skill selectionPermanent build supportLeave room for core offense and defense
EditionAvailable roster and areasDragon Mage requires Ice & Blood

Light and Shadow affect campaign identity

Seraphim is restricted to Light and Inquisitor to Shadow. Other original classes can choose a side; the decision affects the campaign perspective and should be made before assuming two characters can follow an identical story route.

Example build directions
CharacterRecognizable directionSupporting concern
SeraphimWeapon combat with celestial or technical supportBalance attack skills with regeneration
High ElfElemental spellcastingChoose an aspect and its supporting skills
DryadRanged attacks with nature or voodooWeapon effectiveness and safe positioning
Shadow WarriorMelee with undead supportSurvivability and useful buff costs
Dragon MageTransformation and elemental optionsExpansion-specific skill planning

Skill selections are a long-term commitment

Characters receive a limited number of skill slots during development. Before taking a convenient utility skill, check whether the intended build still needs its aspect Focus, weapon support or defensive skills.

Gold adds a seventh character

Dragon Mage belongs to the Ice & Blood expansion bundled in PC Gold. A console Fallen Angel player should choose among the original six rather than search for an unlock that belongs to a different edition.

References
Guide references
ReferenceWebsite
Sacred 2: Fallen Angel publisher listingstore.steampowered.com
Publisher Fallen Angel manual (German, archived copy)www.mogelpower.de
Combat-art referencewww.sacredwiki.org