Sacred 2: Fallen Angel Classes, campaigns and build planning: choose a direction
Select a class, campaign and skill plan that fit together before spending scarce choices.
Edition covered
Sacred 2 Gold on PC, containing Fallen Angel and Ice & Blood, with publisher pictures from that edition. Dragon Mage and expansion areas are PC Gold content; the original console release has six classes. Sacred 2 Remaster and Community Patch changes are outside this reference.
Class defines the available combat arts

Each character has its own aspects and combat arts, so equipment alone cannot turn a High Elf into a Seraphim. Choose the desired attack style and supporting magic first, then plan skills that strengthen those tools.
| Choice | What it changes | Check before confirming |
|---|---|---|
| Class | Available aspects and combat arts | Desired melee, ranged or spell style |
| Light or Shadow | Campaign allegiance | Seraphim and Inquisitor restrictions |
| Deity | Divine power option | Availability for the class and path |
| Skill selection | Permanent build support | Leave room for core offense and defense |
| Edition | Available roster and areas | Dragon Mage requires Ice & Blood |
Light and Shadow affect campaign identity
Seraphim is restricted to Light and Inquisitor to Shadow. Other original classes can choose a side; the decision affects the campaign perspective and should be made before assuming two characters can follow an identical story route.
| Character | Recognizable direction | Supporting concern |
|---|---|---|
| Seraphim | Weapon combat with celestial or technical support | Balance attack skills with regeneration |
| High Elf | Elemental spellcasting | Choose an aspect and its supporting skills |
| Dryad | Ranged attacks with nature or voodoo | Weapon effectiveness and safe positioning |
| Shadow Warrior | Melee with undead support | Survivability and useful buff costs |
| Dragon Mage | Transformation and elemental options | Expansion-specific skill planning |
Skill selections are a long-term commitment
Characters receive a limited number of skill slots during development. Before taking a convenient utility skill, check whether the intended build still needs its aspect Focus, weapon support or defensive skills.
Gold adds a seventh character
Dragon Mage belongs to the Ice & Blood expansion bundled in PC Gold. A console Fallen Angel player should choose among the original six rather than search for an unlock that belongs to a different edition.
References
| Reference | Website |
|---|---|
| Sacred 2: Fallen Angel publisher listing | store.steampowered.com |
| Publisher Fallen Angel manual (German, archived copy) | www.mogelpower.de |
| Combat-art reference | www.sacredwiki.org |
