MGS3 adventure archiveMetal Gear Solid 3: Snake EaterGUIDES
Metal Gear Solid 3: Snake Eater / Unlocks

Metal Gear Solid 3: Snake Eater camouflage guide: boss rewards and The End’s Moss camo

Which MGS3 bosses give camouflage? Learn stamina rewards, the separate Moss hold-up requirement and why The End drops a rifle.

Edition covered

Original 2004 PlayStation 2 Snake Eater campaign. The original camera and pressure-sensitive controls are the baseline; Subsistence, the HD and Master collections, Snake Eater 3D and the Delta remake have differences.

6 items · one picture per entry · open a picture for full size.

Boss camouflage

Moss in Metal Gear Solid 3: Snake Eater
Camouflage · The End (hold-up)

Moss

Learn stamina rewards, the separate Moss hold-up requirement and why The End drops a rifle.

Reference

Hornet Stripe in Metal Gear Solid 3: Snake Eater
Camouflage · The Pain

Hornet Stripe

Drain the blue stamina gauge with non-lethal attacks to earn Hornet Stripe from The Pain, Spider from The Fear, Fire from The Fury, Cold War from Volgin and Snake from The Boss.

Reference

Spider in Metal Gear Solid 3: Snake Eater
Camouflage · The Fear

Spider

Drain the blue stamina gauge with non-lethal attacks to earn Hornet Stripe from The Pain, Spider from The Fear, Fire from The Fury, Cold War from Volgin and Snake from The Boss.

Reference

Fire in Metal Gear Solid 3: Snake Eater
Camouflage · The Fury

Fire

Drain the blue stamina gauge with non-lethal attacks to earn Hornet Stripe from The Pain, Spider from The Fear, Fire from The Fury, Cold War from Volgin and Snake from The Boss.

Reference

Snake in Metal Gear Solid 3: Snake Eater
Camouflage · The Boss

Snake

Original 2004 PlayStation 2 Snake Eater campaign.

Reference

Mosin-Nagant in Metal Gear Solid 3: Snake Eater
Weapon · The End (stamina kill)

Mosin-Nagant

A stamina victory instead unlocks the Mosin-Nagant tranquilizer rifle, so both rewards require separate actions.

Reference

More boss camouflage

  • Cold War — Camouflage · Volgin

Quick notes

  • Which boss rewards need a stamina victory?. Drain the blue stamina gauge with non-lethal attacks to earn Hornet Stripe from The Pain, Spider from The Fear, Fire from The Fury, Cold War from Volgin and Snake from The Boss.
  • Moss camouflage is a hold-up reward. The End does not award Moss simply because you tranquilize him.
  • Use the camouflage index in the jungle. A uniform is only part of concealment: face paint, posture, movement and the surrounding surface also affect visibility.
  • Treat special effects as trade-offs. Spider camouflage improves concealment but consumes stamina rapidly, making it a situational tool.
FIELD NOTE

Make a separate save before The End. Obtain and collect Moss first, then pursue the stamina victory if you also want his rifle.

Picture details

Game artwork belongs to its respective rights holders.

References