Journey: Trophies
An overview of all 14 trophies from the original PlayStation release. Contains discovery and ending spoilers.
6 items · one picture per entry · open a picture for full size.
Collecting

Transcendence & History
Find every unique glowing symbol for Transcendence and all ten ancient glyphs for History. Symbol collection can span multiple journeys.
Desert

Threshold, Explore & Mirage
Cross an incompletely restored bridge, release every desert cloth creature and locate the hidden flower. These are separate objectives.
Ruins

Adventure, Trials & Ancestors
Pass through fifteen gates during the city slide, keep your scarf intact through the underground passage and find the temple’s hidden creature.
Together

Crossing & Companion
Crossing involves reaching the summit with a partner. Companion asks you to share most of the adventure with the same traveller; both include returning to the beginning.

Reflection & Wonder
Meditate alongside another traveller for over twenty seconds. Across your travels, encounter at least ten distinct players for Wonder.
Revisiting

Rebirth & Return
Rebirth rewards completing the adventure and returning to its start. Return recognises starting again after a week away.
Quick notes
- Give an optional run one clear objective. Choose a trophy before starting a return visit and read the complete condition, including any required beginning or ending interaction.
The original 2012 PlayStation 3 adventure. Later ports share the core journey; controls and online services vary by platform.
