Journey: Getting Started
Learn the essentials of movement, calls and exploration before setting out.
Jump and glide
Your scarf stores energy for flight. Watch its glowing pattern and seek cloth or a nearby companion when you need to recharge.
Call to the world
A short press produces a small chirp; holding the call produces a larger pulse. Experiment near cloth and points of interest.
Travel without a checklist
The story unfolds through images, sound and movement. Consider reaching the end once before using the route and collectible guides.
Return to earlier areas
After completing the adventure, use chapter selection to revisit areas. Collectible hunting is easier when you already recognise the main route.
The original 2012 PlayStation 3 adventure. Later ports share the core journey; controls and online services vary by platform.
Observe a response before moving on
Call near a cloth object and watch what changes, then try the resulting movement opportunity. That small experiment teaches the world’s language without needing a long instruction screen. If a route seems closed, examine nearby ruins and interactive cloth before repeatedly attempting the same jump. A first journey works well when you give both the landscape and any companion time to answer.



