Bully: Scholarship Edition classes and rewards: English, Chemistry, Geography and more
Compare the original subjects and Scholarship Edition’s four added classes by their practical rewards.
Edition covered
Bully: Scholarship Edition, first released in 2008, with publisher imagery from the PC version. It expands the original 2006 Bully with additional classes and missions. Anniversary Edition mobile controls are not covered.
Prioritize classes with useful everyday rewards

English improves Jimmy’s social interactions, Chemistry adds useful inventory benefits, and Gym develops combat and aiming skills. Early lessons can make the rest of the game easier. A passed lesson remains passed; use the class icon and timetable to track what still needs attention.
| Class | Lesson style | Reward emphasis |
|---|---|---|
| English | Build words from letters | Apologies and social interactions |
| Chemistry | Timed input sequences | Chemistry-set and prank-item benefits |
| Art | Claim areas in a drawing minigame | Improved kissing health bonus |
| Gym | Wrestling and dodgeball | Combat moves and aiming improvements |
| Shop | Bicycle-work input sequences | BMX bicycle rewards |
| Photography | Take required photographs | Photography-related unlocks |
Use Geography to support collectible searches
Scholarship Edition adds Geography, whose progression reveals categories of collectibles on the map. That makes it valuable before a systematic town search. Biology, Math and Music add further minigames and clothing rewards rather than replacing the original six subjects.
| Class | Lesson style | Why attend |
|---|---|---|
| Geography | Place flags or identify map locations | Collectible map markers through lesson progression |
| Biology | Timed dissection tasks | Subject completion and clothing rewards |
| Math | Answer arithmetic and comparison questions | Subject completion and clothing rewards |
| Music | Follow rhythm inputs | Subject completion and clothing rewards |
Learn the activity instead of guessing every prompt
Each subject has its own test: word building, timed inputs, photography, bicycle work or another minigame. Read the instructions at the beginning of a lesson. Repeated attempts are easier when you focus on the particular mechanic instead of treating all classes as quick-time events.
Separate class completion from the main story
Passing every class is a completion goal, but lessons do not all gate the same story mission. Attend while naturally near campus, then return during free roam for missed levels. The final available class schedule remains useful after the story ends.
Passing every class is a completion goal, but lessons do not all gate the same story mission.
References
| Reference | Website |
|---|---|
| Bully: Scholarship Edition — publisher listing | store.steampowered.com |
| Scholarship Edition walkthrough and class reference | www.gamerevolution.com |
| Bully Wiki: classes | bully.fandom.com |
| Bully Wiki: Geography | bully.fandom.com |
| Bully Wiki: chapters | bully.fandom.com |
