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Party characters and Tech combinations

Build three-person teams with useful damage, healing and combination options.

Spoiler notice: This guide discusses story progression or late-game content.

Edition covered

Original SNES campaign; additional content in later editions is outside this starter guide.

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Party characters and Tech combinations — quick reference
EntryRole or use
CronoSword attacks and Lightning magic
MarleHealing, support and Ice magic
LuccaFire magic and ranged attacks
FrogSword attacks, Water magic and healing
RoboPhysical attacks and healing technology
AylaPhysical attacks and Charm
MagusOptional magic specialist
01

Crono

Sword attacks and Lightning magic. Strong direct offence and several useful combination Techs. Pair him with a healer when entering an unfamiliar boss rather than relying only on quick damage.

02

Marle

Healing, support and Ice magic. Useful recovery and Haste support. Her individual tools and combination Techs have different targeting, so inspect the menu before assuming one heal reaches the whole party.

03

Lucca

Fire magic and ranged attacks. Effective when enemies reward elemental or area attacks. Watch enemy placement before spending MP on a technique with a line or area effect.

04

Frog

Sword attacks, Water magic and healing. Balances physical contribution with recovery. His combination Techs can change the role he fills in a particular three-person team.

05

Robo

Physical attacks and healing technology. His techniques offer useful support without being learned through the same magic awakening as some companions. Check actual damage behaviour instead of assigning every mechanical attack a presumed element.

06

Ayla

Physical attacks and Charm. Her weapon progression differs from bought weapon upgrades. Charm adds an item-collection role; try it on worthwhile targets without letting stealing replace necessary healing.

07

Magus

Optional magic specialist. Recruitment depends on a late story choice. He has fewer ordinary combination options than the core cast, so build around his individual spells rather than expecting every trio to share a Triple Tech.

FIELD NOTE

This is a curated reference to important entries, not a complete database. Follow the edition note: later remakes may change availability, names or mechanics.