Batman: Arkham City / Gadgets and traversal
Batman: Arkham City gadgets and traversal: grapnel boost, REC and freeze tools
Match Arkham City gadgets to city travel, electrical machinery, water and security systems.
Edition covered
The original 2011 Arkham City campaign; WB Games Steam pictures show the PC Game of the Year Edition. Catwoman content is identified separately. Return to Arkham and Wii U Armored Edition differences are outside this guide.
7 items · one picture per entry · open a picture for full size.
Traversal toolkit
Puzzle toolkit

Mechanism: Motors and electrical devices
Remote Electrical Charge
Check: Direction and timing of the response.

Mechanism: Security consoles
Cryptographic Sequencer
Check: Whether the access level is available.

Mechanism: Curved routes to switches
Remote Batarang
Check: Steering room along the flight path.

Mechanism: Weak walls and pressure puzzles
Explosive gel
Check: Whether the surface is breakable.
More gadgets and traversal
- Glide and dive — Travel between rooftops · Height and open air
Quick notes
- Use rooftops to plan the next move. Grapnel to height, glide toward the next landmark and dive when you need momentum.
- Match tools to environmental signals. Electrical motors, fuse boxes, security panels and water crossings are different puzzles.
- Read each gadget’s secondary function. The Remote Electrical Charge can affect machinery in different directions.
- Return when a later tool arrives. A Riddler obstacle can appear before Batman has the relevant equipment.
Useful tip
A Riddler obstacle can appear before Batman has the relevant equipment.
References
| Reference | Website |
|---|---|
| Batman: Arkham City publisher listing | store.steampowered.com |
| Official Arkham City manual | store.steampowered.com |
| Arkham City campaign walkthrough | gamefaqs.gamespot.com |
| Mr. Freeze encounter methods | gamefaqs.gamespot.com |



