Mario Party 9 / Boards
Mario Party 9 Boards: routes, hazards and special rules
Choose a board by its main movement hazard.
Pictures for this guide
Edition covered
Original Wii edition. Everyone shares a vehicle; character choice does not supply a unique Dice Block.
Read the next captain’s route

Toad Road, Bob-omb Factory, Boo’s Horror Castle and Blooper Beach introduce very different threats despite using one shared vehicle.
| Board | Main feature | Watch for |
|---|---|---|
| Toad Road | Early shared-car route | Captain Events and branching paths |
| Bob-omb Factory | A bomb travels with the party | Countdown before detonation |
| Boo’s Horror Castle | Boo chases the vehicle | Spacing before the next captain |
| Blooper Beach | Sea creatures alter rewards | The creature approaching the vehicle |
| Magma Mine | Rising lava | Distance from the lava line |
Magma Mine punishes slow progress
The lava rises as the party advances. A bad roll can cost the captain half their Mini Stars.
| Board or event | Rule | Decision |
|---|---|---|
| Bowser Station | Mini Star Jackpot | Prepare for a score-changing minigame |
| DK’s Jungle Ruins | Two laps | Track lap progress |
| Bananas | Replace Mini Stars on DK board | Aim for positive banana spaces |
| Z-Bananas | Reduce banana total | Avoid a dangerous landing |
Bowser Station changes the reward focus
Its Jackpot events reward the player who wins the resulting minigame, so the current star lead is not secure.
DK’s Jungle Ruins is a separate purchase
Spend 500 Party Points in the Museum. This two-lap board uses Bananas and Z-Bananas instead of ordinary Mini Stars.
References
| Reference | Website |
|---|---|
| Nintendo original game information | www.nintendo.com |
| Edition-specific mechanics reference | www.mariowiki.com |



