Streets of Rage 2 adventure archiveStreets of Rage 2GUIDES
Streets of Rage 2 / Combat

Blitz moves, grabs and a coordinated co-op lane

Separate no-cost Blitz attacks from health-consuming specials, then use throws and partner positioning to make space.

Edition covered

Original 1992 Genesis / 1993 Mega Drive game. The Master System and Game Gear conversions and later-series special-attack recovery systems are outside this guide. Pickup and cast pictures preserve the original manual scan’s monochrome treatment.

Understand what a katana changes

Original Genesis gameplay showing a katana attack, reproduced in Sega’s monochrome manual, printed page 13.
Original Genesis gameplay showing a katana attack, reproduced in Sega’s monochrome manual, printed page 13.

A katana gives an extended attack in front of the fighter, as the original manual screenshot demonstrates. That extra reach helps only when the opponent is aligned with the swing. Watch the lane, use the weapon before an enemy enters grab distance, and leave room behind you. If the fighter drops it after a hit or a grab, reassess the crowd before returning to the object.

Use Blitz and specials for different jobs

With an unarmed fighter, tap a horizontal direction twice and press B for a Blitz attack. This does not spend health. A alone performs the stationary special, which costs health when it connects; a direction with A performs the directed special, which costs health on every use. Learn that distinction in a controlled opening wave. Repeated directed specials can consume the resource needed to survive the next boss even when the attacks miss.

Throw toward space and protect a partner

Approach closely to grab an enemy, then use the original manual’s throw controls to redirect the opponent away from the fighter. A well-placed body throw can interrupt a group and open a safer lane. In two-player play, keep enough separation that one fighter’s attack does not repeatedly hit the other. Share food deliberately and wait for a partner to finish recovering before both rush into the next crowded section.

FIELD NOTE

The original game allows attacks to hit the other player. Plan separate lanes and share heals according to current health.

Picture details

Game artwork belongs to its respective rights holders.

References