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POKÉMON PLATINUM / POKÉDEX

Houndour in Pokémon Platinum: locations, stats and moves

Find Houndour’s Platinum locations, Generation IV Dark/Fire typing, base stats, original abilities, evolution requirements and exact Platinum moves.

Edition covered

Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.

01

Generation IV identity and base stats

Houndour is Sinnoh #176 and National #228. Its Platinum typing is Dark / Fire. The stats below describe its standard Platinum form on the original Nintendo DS cartridge. Later Fairy typing, stat buffs and Hidden Abilities are excluded.

The existing Platinum sprite shows its standard Platinum form; gender, cloak or alternate forms can have different appearances.

Houndour
Houndour: standard Platinum form, Sinnoh #176.
Houndour Generation IV base stats
StatBase value
HP45
Attack60
Defense30
Sp. Atk80
Sp. Def50
Speed65
Total330
02

Where to obtain it in Platinum

Check the location, method and conditions before travelling. A gift, trade, Honey Tree, daily replacement or stationary interaction is different from ordinary grass. Level ranges combine matching documented encounter slots.

These records are filtered to Platinum. Time, Poké Radar, swarm, GBA insertion, daily and story conditions remain separate. Postgame areas require their story access; no listed area is promised to be open on a fresh save.

Encounter methods · Legendaries, gifts and historical requirements · Sinnoh map and routes

Houndour recorded Platinum encounters
Location / areaMethodLevelCondition
Valor LakefrontGrass / cave walking27Time Night
Valor LakefrontGrass / cave walking28Ordinary encounter without Poké Radar
Route 214Grass / cave walking22Time Night
Route 214Grass / cave walking23–24Ordinary encounter without Poké Radar
Route 214Grass / cave walking24No GBA cartridge inserted
Route 214Grass / cave walking24Ruby inserted in the DS / DS Lite GBA slot
Route 214Grass / cave walking24Sapphire inserted in the DS / DS Lite GBA slot
Route 214Grass / cave walking24Emerald inserted in the DS / DS Lite GBA slot
Route 214Grass / cave walking24Firered inserted in the DS / DS Lite GBA slot
03

Evolution family and Generation IV requirements

Houndour regional evolution family
FromIntoPlatinum method
HoundourHoundoomLevel 24

Friendship evolution uses the original threshold of 220. Held-item trades need a compatible second game and system. Platinum uses special rocks, Mt. Coronet magnetic evolutions, learned-move requirements and Beauty rather than later replacement methods.

Evolution, forms and Pokédex completion

04

Original abilities, breeding and training

Houndour Generation IV ability slots
AbilityOriginal slot
Early BirdRegular ability slot 1
Flash FireRegular ability slot 2

Hidden Abilities did not exist in Generation IV. The table restores original ability slots where a species changed in later games; an ability’s modern behavior must not be assumed to match Platinum.

Houndour breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthSlow
Base capture rate120 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +1

The Solaceon Town Day Care supports breeding before the League. Undiscovered species cannot produce Eggs. Some baby forms require the matching incense on a parent, while trade evolutions still need the trade rather than only a Day Care level.

Platinum breeding, EV, IV and nature rules

05

Platinum level-up moves

Houndour exact Platinum level-up learnset
LevelMove
1 / starting moveEmber
1 / starting moveLeer
4Howl
9Smog
14Roar
17Bite
22Odor Sleuth
27Beat Up
30Fire Fang
35Faint Attack
40Embargo
43Flamethrower
48Crunch
53Nasty Plot

Every row uses the Platinum version group. Level 1 moves include starting and reminder moves; a later caught specimen need not already know every entry. Evolution timing affects which stage learns a move. Pastoria’s Move Reminder charges a Heart Scale.

06

Compatible Platinum TMs and HMs

Houndour Platinum compatible machines
MachineMoveTypeCategory
TM05RoarNormalStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM17ProtectNormalStatus
TM21FrustrationNormalPhysical
TM22Solar BeamGrassSpecial
TM23Iron TailSteelPhysical
TM27ReturnNormalPhysical
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM36Sludge BombPoisonSpecial
TM38Fire BlastFireSpecial
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM43Secret PowerNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM49SnatchDarkStatus
TM50OverheatFireSpecial
TM58EndureNormalStatus
TM61Will-O-WispFireStatus
TM63EmbargoDarkStatus
TM66PaybackDarkPhysical
TM78CaptivateNormalStatus
TM79Dark PulseDarkSpecial
TM82Sleep TalkNormalStatus
TM83Natural GiftNormalPhysical
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
HM06Rock SmashFightingPhysical

Platinum TMs are single-use: teaching one consumes that copy. HMs are reusable and require the Move Deleter to be forgotten. Defog is HM05 and Rock Climb is HM08; these are the Generation IV field moves, with their own badge requirements.

All Platinum TM/HM locations and field badges

07

Egg moves and Platinum Move Tutors

Recorded Platinum Egg moves: Beat Up, Counter, Fire Fang, Fire Spin, Nasty Plot, Punishment, Pursuit, Rage, Reversal, Spite, Thunder Fang, Will-O-Wisp.

Recorded Platinum tutor compatibility: Heat Wave, Mud Slap, Snore, Spite, Sucker Punch, Swift, Uproar.

Tutor compatibility does not mean every listed technique comes from the same shard tutor. Starter ultimate moves, Draco Meteor and other special services have their own requirements.

Tutor locations, shard costs, special tutors and the Move Reminder

08

Related species and return to the Pokédex

Return to Houndour in the illustrated Sinnoh Pokédex.

FIELD NOTE

Use Houndour’s exact Platinum method and condition. Daily encounters, counterpart-game species, original evolution rules and external Egg requirements need separate collection plans.

References