Rainbow Curse adventure archiveKirby and the Rainbow CurseGUIDES
Kirby and the Rainbow Curse / rainbow-rope controls and ink management

Kirby and the Rainbow Curse rainbow-rope controls and ink management

Draw paths that let Kirby keep moving safely.

Edition covered

Original Wii U game, titled Kirby and the Rainbow Paintbrush in PAL regions. Kirby uses drawn rainbow ropes, while additional local players control Waddle Dees.

Draw in front of the rolling Kirby

Kirby follows a rainbow rope around a sandy island and suspended blocks.
Kirby follows a rainbow rope around a sandy island and suspended blocks.

Make a short slope or bridge toward the next safe landing. Drawing too far ahead can spend ink on a path that disappears before it helps.

Touch controls
ActionHowUse
Rainbow ropeDraw on GamePadBridge or redirect Kirby
DashTap KirbyStrike weak enemies and blocks
Star DashHold Kirby when chargedBreak tougher obstacles
Loop and rampShape the drawn pathChange movement direction

Refill on solid ground

The rainbow gauge limits continuous drawing. Use a flat patch to recover before crossing a wide pit or lifting Kirby toward a high door.

Ink planning
SituationHelpful drawingAvoid
Wide gapShort bridge to a refill pointOne enormous wasteful loop
High ledgeRising curveA vertical wall Kirby cannot climb
Incoming projectileBarrier between it and KirbyBlocking the escape route
Low gaugeGuide to firm groundStarting another long ascent

Tap Kirby for a dash

A normal dash breaks suitable obstacles and defeats vulnerable enemies. Check the landing zone before accelerating through a narrow gap.

Use ropes as a shield

A drawn line can block certain incoming hazards. Leave space for Kirby to pass rather than sealing him inside a cramped pocket.

References
Guide references
ReferenceWebsite
Game referencewikirby.com
Nintendo electronic manualwww.nintendo.com
Detailed topic referencewikirby.com