Mario & Luigi: Partners in Time / Bros. Items
Mario & Luigi: Partners in Time Bros. Items: attack list and required brothers
Compare shells, flowers and four-brother attacks without searching for BP.
Edition covered
Original Nintendo DS edition. Enemy balance differs by region; this reference avoids mixing numerical boss statistics across releases.
10 items · one picture per entry · open a picture for full size.
Two-brother attack items



Main pattern: Throw large fireballs
Bro Flower
Useful distinction: Can burn; baby input can lob.



Main pattern: Time jumps while chased
Pocket Chomp
Useful distinction: Baby hammer input can add damage.
Four-brother item patterns



Timing task: Press for each arriving clone
Copy Flower
Planning cue: Keep all four identities clear.

Timing task: Maintain a growing fireball
Mix Flower
Planning cue: Follow the active brother’s prompt.
Quick notes
- Special attacks consume Bros. Items. Partners in Time replaces BP-funded Bros. Attacks with an inventory of attack items.
- Shells reward an accurate alternating rhythm. Green Shell travels between the brothers until its sequence ends.
- Flowers provide elemental and group options. Bro Flower throws fireballs and can burn.
- Four-brother attacks demand complete participation. Cannonballer, Trampoline and Copy Flower use all four identities.
References
| Reference | Website |
|---|---|
| Nintendo game information or original manual | www.nintendo.com |
| Super Mario Wiki game reference | www.mariowiki.com |
