Zebes survey terminalSuper MetroidGUIDES
SUPER METROID / CHARACTERS & BOSSES

Zebes inhabitants and major threats

Identify allies, major bosses and the clues provided by Zebes’s inhabitants.

Story and late-game spoilers.

Edition covered

Original SNES game; randomizers and ROM hacks are outside this guide.

8 characters · one picture per entry · open a picture for full size.

Character directory

Samus Aran
Playable bounty hunter

Samus Aran

Exploration expands her equipment rather than a party roster. New mobility often matters more than raw damage when the route appears blocked.

A Super Metroid scene featuring the infant Metroid
Central story creature

The infant Metroid

Its abduction draws Samus back to Zebes. Later appearances are story milestones rather than a creature-collection system.

Dachora
Movement demonstrations

Etecoons and Dachora

These creatures demonstrate techniques Samus can perform. Watch their motion and practise in a safe area before assuming an unseen item is required.

Kraid as he appears in Super Metroid
Brinstar boss

Kraid

His mouth is the important opening. Focus on timing and a safe firing position rather than spending ammunition against his protected body.

Phantoon boss fight in Super Metroid
Wrecked Ship boss

Phantoon

The eye provides the damage opportunity. Defeating him changes the ship’s state, so revisit previously inactive rooms afterwards.

Draygon
Maridia boss

Draygon

His exposed belly is a conventional target. Learn his movement and keep enough space to respond instead of remaining pinned against one side.

Ridley's Super Metroid sprite
Lower Norfair boss

Ridley

A demanding endurance fight. Energy and ammunition preparation matter; take a deliberate refill pass before committing if previous rooms depleted your reserves.

Mother Brain
Tourian confrontation

Mother Brain

The final sequence includes scripted changes as well as combat. Keep watching the arena and story cues when ordinary attacks stop appearing effective.

Where the bosses wait

Kraid’s room in Super Metroid (Brinstar)
Kraid’s roomBrinstar · 1,000 HP
Phantoon’s room in Super Metroid (Wrecked Ship)
Phantoon’s roomWrecked Ship · 2,500 HP
Draygon’s room in Super Metroid (Maridia)
Draygon’s roomMaridia · 6,000 HP
Ridley’s room in Super Metroid (Norfair)
Ridley’s roomNorfair · 18,000 HP
Mother Brain’s room in Super Metroid (Tourian)
Mother Brain’s roomTourian · 3,000 / 18,000 / 36,000 HP

Every enemy and boss, with HP · Areas of Zebes

Pictures from the Super Metroid (SNES) game data. Rooms show their static layers only, without enemies, doors, lighting or moving backgrounds; animation timing is approximate.

Quick notes

  • Watch the animals as demonstrations. The Etecoons demonstrate wall jumping and the Dachora shows a Speed Booster technique.
References