Zebes survey terminalSuper MetroidGUIDES

Super Metroid Areas: Ceres Station and Zebes

Ceres Station and the six areas of planet Zebes, each with pictures of its key rooms drawn from the game’s own level data, its bosses, the upgrades hidden there and the enemies you first meet there. Select a room to see the whole of it.

Ceres Station

Ceres Station in Super Metroid

The space research colony where the game opens. Samus brought the last Metroid here for study; she answers a distress call, finds the scientists dead and meets Ridley, who escapes with the Baby Metroid. The station then self-destructs, and Samus has 60 seconds to reach her gunship.

Rooms

Ceres research lab in Super Metroid (Ceres Station)
Ceres research lab
Ceres elevator shaft in Super Metroid (Ceres Station)
Ceres elevator shaft

Crateria

Landing Site in Super Metroid (Crateria)

Zebes’s rainy surface, where Samus lands her gunship (it restores energy and saves the game). Its ruins include the old Tourian from the first Metroid and the Statues Room, where the four boss statues guard the way down to Tourian.

Bosses: Bomb Torizo

Upgrades: Bombs

Rooms

Landing Site in Super Metroid (Crateria)
Landing Site
Parlor and Alcatraz in Super Metroid (Crateria)
Parlor and Alcatraz
The Moat in Super Metroid (Crateria)
The Moat
Bomb Torizo’s room in Super Metroid (Crateria)
Bomb Torizo’s room
Statues Room in Super Metroid (Crateria)
Statues Room

Enemies first met here

Brinstar

Etecoon Energy Tank Room in Super Metroid (Brinstar)

Overgrown caverns in shades of green, pink, blue and red. Brinstar holds the Morphing Ball, Charge Beam, Spazer and X-Ray Scope, Spore Spawn, and Kraid’s lair with the Varia Suit. The Etecoons and the Dachora live in its hidden corners.

Bosses: Spore Spawn, Kraid

Upgrades: Morphing Ball, Charge Beam, Spazer, Varia Suit, X-Ray Scope

Rooms

Morph Ball Room in Super Metroid (Brinstar)
Morph Ball Room
Etecoon Energy Tank Room in Super Metroid (Brinstar)
Etecoon Energy Tank Room
Dachora Room in Super Metroid (Brinstar)
Dachora Room
Spore Spawn’s room in Super Metroid (Brinstar)
Spore Spawn’s room
Red Tower in Super Metroid (Brinstar)
Red Tower
Kraid’s room in Super Metroid (Brinstar)
Kraid’s room
Varia Suit Room in Super Metroid (Brinstar)
Varia Suit Room

Enemies first met here

Norfair

Bubble Mountain in Super Metroid (Norfair)

Volcanic caverns whose heated rooms drain energy until Samus has the Varia Suit. Upper Norfair has Crocomire and five upgrades; Lower Norfair, deeper beyond the lava, holds the Golden Torizo, the Screw Attack and Ridley.

Bosses: Crocomire, Golden Torizo, Ridley

Upgrades: Hi-Jump Boots, Speed Booster, Ice Beam, Wave Beam, Grapple Beam, Screw Attack

Rooms

Cathedral in Super Metroid (Norfair)
Cathedral
Bubble Mountain in Super Metroid (Norfair)
Bubble Mountain
Speed Booster Room in Super Metroid (Norfair)
Speed Booster Room
Crocomire’s room in Super Metroid (Norfair)
Crocomire’s room
Golden Torizo’s room in Super Metroid (Norfair)
Golden Torizo’s room
Ridley’s room in Super Metroid (Norfair)
Ridley’s room

Enemies first met here

Wrecked Ship

Wrecked Ship Entrance in Super Metroid (Wrecked Ship)

A derelict ship across the ocean east of Crateria. It has no power until Phantoon is defeated; then the lights and machinery return and the Gravity Suit can be reached. Its Covern ghosts disappear with Phantoon.

Bosses: Phantoon

Upgrades: Gravity Suit

Rooms

Wrecked Ship Entrance in Super Metroid (Wrecked Ship)
Wrecked Ship Entrance
Phantoon’s room in Super Metroid (Wrecked Ship)
Phantoon’s room
Gravity Suit Room in Super Metroid (Wrecked Ship)
Gravity Suit Room

Enemies first met here

Maridia

Main Street in Super Metroid (Maridia)

Flooded caverns reached through a glass tube that a Power Bomb breaks open. The Gravity Suit makes its water and sand easy to move through. Botwoon and Draygon live here, with the Space Jump, the Plasma Beam and the Spring Ball.

Bosses: Botwoon, Draygon

Upgrades: Space Jump, Plasma Beam, Spring Ball

Rooms

Glass Tunnel in Super Metroid (Maridia)
Glass Tunnel
Main Street in Super Metroid (Maridia)
Main Street
Mt. Everest in Super Metroid (Maridia)
Mt. Everest
Mama Turtle Room in Super Metroid (Maridia)
Mama Turtle Room
Botwoon’s room in Super Metroid (Maridia)
Botwoon’s room
Draygon’s room in Super Metroid (Maridia)
Draygon’s room
Space Jump Room in Super Metroid (Maridia)
Space Jump Room

Enemies first met here

Tourian

Metroid Room 1 in Super Metroid (Tourian)

The Space Pirates’ base, reached from the Statues Room once Kraid, Phantoon, Draygon and Ridley are beaten. Metroids fill its corridors and Mother Brain waits at the end; after the battle, Samus has three minutes to escape before Zebes explodes.

Bosses: Mother Brain

Rooms

Tourian’s first room in Super Metroid (Tourian)
Tourian’s first room
Metroid Room 1 in Super Metroid (Tourian)
Metroid Room 1
Mother Brain’s room in Super Metroid (Tourian)
Mother Brain’s room

Enemies first met here

Sources & picture credits

Pictures from the Super Metroid (SNES) game data. Rooms show their static layers only, without enemies, doors, lighting or moving backgrounds; animation timing is approximate. Room names follow the names commonly used by players. Game content © Nintendo.