Take the fast laneBurnout 3: TakedownGUIDES
BURNOUT 3: TAKEDOWN / CHARACTERS

Rivals, traffic & vehicle roles

Burnout 3 has no named drivers: its cast is the garage of car classes, the rival racers and the traffic you weave through.

Edition covered

Original 2004 PlayStation 2 and Xbox release of Burnout 3: Takedown.

8 car classes · one picture per entry · open a picture for full size.

Race car classes

Compact Type 1 in Burnout 3: Takedown
Lightest class

Compact

Small, nimble cars that are easy to control but lose out in takedown battles with heavier rivals.

Muscle Type 1 in Burnout 3: Takedown
Heavy hitters

Muscle

Heavier American-style cars with strength for takedowns at the cost of handling.

Coupe Type 1 in Burnout 3: Takedown
All-rounders

Coupe

Balanced cars that suit learning the faster events.

Sports Type 1 in Burnout 3: Takedown
Fast class

Sports

Quicker cars for later events, where traffic arrives faster.

Super Type 1 in Burnout 3: Takedown
Fastest class

Super

Top-speed cars for the hardest races; small mistakes cost the most here.

Unlockables

Euro Circuit Racer in Burnout 3: Takedown
Event rewards

Special vehicles

Unique cars such as racers and customs, won by completing specific events.

On the road

Delivery Truck in Burnout 3: Takedown
Moving hazard

Traffic

Everyday traffic is both obstacle and weapon: check a rival into it for a takedown.

Quick notes

  • The cars are the cast. Burnout 3 builds its identity around fictional vehicles, rival racers and traffic rather than named playable drivers.
  • Rivals and traffic serve different purposes. Rival cars contest the event with you, while ordinary traffic makes the road a moving hazard.
  • Separate the garage from Crash mode. The large Heavyweight vehicles are associated with Crash mode, where the event focuses on creating a collision rather than driving a normal race route to the finish.
  • Build a route-specific approach. The 18 named tracks cover the USA, Europe and Far East, with circuits, point-to-point routes and marathons.
FIELD NOTE

Use the game-specific references alongside these role notes.

References