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Super Mario Strikers / Items and defense

Super Mario Strikers Items and defense: tackles, charged shots and electric fences

Manage the item economy while protecting the goal.

Edition covered

Original GameCube Super Mario Strikers, called Mario Smash Football in PAL regions. Uses two-goal Super Strikes, not the Wii sequel’s Mega Strikes.

7 items · one picture per entry · open a picture for full size.

Items and defense

Bananas in Super Mario Strikers
Leave slippery hazards

Bananas

Useful situation: Block an approach route.

Reference

Stars in Super Mario Strikers
Temporary invincibility

Stars

Useful situation: Protect a decisive attack.

Reference

Quick notes

  • Off-ball hits give the victim an item. Tackling a player who does not possess the ball can supply their team with a power-up.
  • Strong shots also build item pressure. A fierce shot toward the goal can earn an item.
  • The fence can remove a defender temporarily. A tackle or power-up can launch a player into the electric rail.
  • Keep an item for the decisive interruption. An item that stops a captain’s charge may prevent two goals.

Strong shots also build item pressure

Defensive priorities
ThreatResponseAvoid
Ball carrier near goalChallenge or block the shot laneChasing an off-ball player
Charging captainInterrupt before the meter completesRelying only on Kritter
Loose ball beside fenceApproach with an exit routeBeing pinned against the rail
Bowser appearsMove around his disruptionStanding in the fire path
Late leadKeep a player between ball and goalSending everyone forward
References
Guide references
ReferenceWebsite
Original-edition mechanics and referencewww.mariowiki.com