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Prototype 2 / Hunting and disguise

Prototype 2 Hunting and disguise: find and approach a target

Use the pulse to locate people and disguises to reach them.

Edition covered

Original 2012 Prototype 2 campaign and original PC publisher pictures. Alex Mercer's 2009 Evolution Point system is not used as this game's progression reference.

Hunting Pulse

Heller stands beside a Blackwatch recruitment sign with transformed claws visible.
Heller stands beside a Blackwatch recruitment sign with transformed claws visible.

Heller's Hunting ability sends out a pulse that helps locate a marked target. Use a clear elevated view and watch the response direction, then move closer and pulse again. It is a tracking tool, not a requirement to inspect every pedestrian manually.

Hunting Pulse
StepActionPurpose
Gain a vantage pointClimb above street clutterRead the pulse clearly.
Activate HuntWatch the returning responseLocate the target direction.
Move closerUse rooftops or safe streetsNarrow the search.
Pulse againConfirm the updated positionAvoid searching the wrong block.

Approach choices

Once the target area is found, choose whether to infiltrate with a disguise or attack directly. A soldier or scientist appearance can support access to the relevant environment, but hostile actions and witnesses can expose Heller.

Approach choices
Target contextUseful preparationCheck
Military compoundSuitable soldier disguiseObservers and alert state.
Research personnelRelevant identityMission interaction prompt.
Open street targetShort safe approachNearby witnesses.
Marked upgrade targetConsume when appropriateDisplayed ability reward.

Consumption has several outcomes

Consuming a person can provide identity and memories, while specially marked targets may improve an ability. Read the reward indication rather than assuming all targets grant the same upgrade. Some objectives require a particular person to be consumed.

Break the alert before returning

If the approach becomes a pursuit, use mobility to leave the immediate search area and break observation. Re-enter with a plan once the pressure drops. Repeated transformations in front of the same soldiers do not create a clean infiltration.

References
Guide references
ReferenceWebsite
Publisher game description and picturesstore.steampowered.com