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Prototype 2 / Powers and tendrils

Prototype 2 Powers and tendrils: control each encounter

Choose powers for reach, groups and durable targets.

Edition covered

Original 2012 Prototype 2 campaign and original PC publisher pictures. Alex Mercer's 2009 Evolution Point system is not used as this game's progression reference.

Power roles

Heller's extended tendrils bind a large infected creature in the road.
Heller's extended tendrils bind a large infected creature in the road.

Heller gains several biological attack powers as the campaign develops. Tendrils can bind targets and use surrounding objects in a violent pull, while other powers provide close cuts, impact or longer reach. The available wheel grows with progression.

Power roles
PowerUseful purposeTarget direction
ClawsFast close attacksNearby infantry or infected.
TendrilsBind and controlGroups and environmental objects.
HammerfistsHeavy impactDurable close targets.
BladeStrong cutting attacksHeavy melee fights.
WhipfistLonger reachTargets beyond ordinary arm range.

Encounter decisions

Military vehicles, infantry and large infected do not require the same response. Identify the dangerous target first and select a power that can reach it safely. A wide crowd-control attack can buy time before focusing on a tougher enemy.

Encounter decisions
ThreatUseful responseAvoid
Grouped soldiersUse crowd controlLetting every gun fire freely.
Armored vehicleUse a heavy attack or vehicle interactionRepeated light hits from a fixed position.
Distant targetClose safely or use reachSwinging short melee out of range.
Large infectedRead its attack before committingRemaining inside its next strike.

Mobility remains a defense

Heller's movement allows him to leave a concentration of gunfire instead of absorbing every hit. Use roofs and changes of elevation to reset the approach. A powerful attack is not a reason to stay surrounded by several vehicles.

Read new ability prompts

New powers and combat interactions are introduced through the story. Inspect the tutorial and practice the required input, especially when a mission asks for a specific power. Owning an ability does not mean it is equipped on the intended attack button.

References
Guide references
ReferenceWebsite
Publisher game description and picturesstore.steampowered.com