DOOM 3 / Weapons
DOOM 3 weapon roles: shotgun, plasma, BFG and Soul Cube
Compare the original campaign arsenal and the resource each specialist weapon needs.
Edition covered
The original 2004 PC DOOM 3 campaign and its separate handheld flashlight. BFG Edition changes flashlight behavior and other details; Resurrection of Evil and The Lost Mission are separate campaigns. Images are original PC publisher screenshots.
10 items · one picture per entry · open a picture for full size.
Conventional weapons
Advanced tools
Quick notes
- Choose range before raw damage. The Shotgun suits close threats, while the Machine Gun handles more deliberate midrange fire.
- Leave clearance for explosives. Grenades and rockets can harm the Marine.
- Charge the BFG carefully. The BFG offers a charged attack, but holding the charge too long is dangerous.
- Use the Soul Cube when charged. Later in the campaign, kills recharge the Soul Cube.
Useful tip
Later in the campaign, kills recharge the Soul Cube. It attacks a target and restores health to the Marine. Save its activation for a meaningful threat or recovery opportunity.
References
| Reference | Website |
|---|---|
| DOOM 3 publisher listing | store.steampowered.com |
| id Software DOOM 3 source release | github.com |
| Publisher Soul Cube explanation | bethesda.net |
| Original PC codes submitted by players | gamefaqs.gamespot.com |










