The Witcher 2: Assassins of Kings adventure archiveThe Witcher 2: Assassins of KingsGUIDES
The Witcher 2: Assassins of Kings / Story branches and contracts

The Witcher 2: Assassins of Kings Story branches and contracts: Roche, Iorveth and acts

Keep mutually exclusive routes and investigation tasks distinct.

Edition covered

The Witcher 2 campaign with Enhanced Edition PC publisher imagery. Enhanced Edition includes added scenes, quests and a tutorial; Roche and Iorveth branches remain mutually exclusive within one playthrough.

Act I leads to the major split

Townspeople crowd around a kneeling figure in a timber-built settlement.
Townspeople crowd around a kneeling figure in a timber-built settlement.

Geralt’s decision to leave with Roche or Iorveth determines the principal Act II route. Keep a save before committing if exploring both stories; finishing one path does not expose every quest in the other.

Campaign structure
StageRegion or focusRoute note
PrologueFoltest’s campaign and interrogationEstablishes the kingslayer investigation
Act IFlotsam and surrounding forestContains the major Roche/Iorveth split
Act IIKaedweni camp or VergenThe chosen ally changes the principal route
Act IIILoc MuinneEarlier choices shape available events

The branches show different sides

Roche’s route centers on the Kaedweni side of the conflict, while Iorveth’s takes Geralt to Vergen. Similar overall events can have different local quests and allies depending on the chosen route.

Investigation habits
TaskActionAvoid
Monster contractRead the full requirementAssuming kills alone are enough
Knowledge gapRead books or gather relevant informationSearching without understanding the target
Infestation sourceFind the required nests or objectsLeaving after the first fight
Branch comparisonKeep a pre-decision saveExpecting both routes in one run

Contracts reward investigation

Read contract descriptions and acquire monster information before looking for the root of an infestation. Several contracts require destroying nests or another source, not merely collecting an arbitrary number of kills.

Resolve local business before departure

Act transitions move the story to a new region. Finish desired crafting, contracts and optional conversations before the explicit departure sequence instead of assuming every earlier merchant remains reachable.

References
Guide references
ReferenceWebsite
The Witcher 2: Assassins of Kings publisher listingstore.steampowered.com
Publisher game manualstore.steampowered.com
Official quest handbookdlc-patcher.thewitcher.com