SMB adventure archiveSuper Mario Bros.GUIDES
Super Mario Bros. / Mechanics

Power-ups and enemy responses

Use growth and fireballs well, and choose an attack that suits each enemy.

Edition covered

Original 1985 NES/Famicom game. Luigi shares Mario's movement in alternating two-player play. Super Mario All-Stars, Super Mario Bros. Deluxe and The Lost Levels change features or courses and are outside these guides.

17 power-ups and enemies · one picture per entry · open a picture for full size.

Power-ups

Super Mushroom
Power-up

Super Mushroom

Turns small Mario into Super Mario, who can break bricks and survive one hit.

Fire Flower
Power-up

Fire Flower

Turns Super Mario into Fire Mario, who throws bouncing fireballs. A hit returns him to small Mario.

Starman
Power-up

Starman

Makes Mario invincible for a short time; touching enemies defeats them.

1-Up Mushroom from the original NES Super Mario Bros.
Extra life

1-Up Mushroom

Gives an extra life; it slides along the ground like a Super Mushroom.

Enemies

Goomba from the original NES Super Mario Bros.
Enemy

Goomba

Walks into you; one stomp or a fireball defeats it.

Koopa Troopa from the original NES Super Mario Bros.
Enemy

Koopa Troopa

A stomp leaves its shell, which you can kick into other enemies.

Koopa Paratroopa from the original NES Super Mario Bros.
Enemy

Koopa Paratroopa

Hops or flies; a stomp removes its wings and turns it into a Koopa Troopa.

Piranha Plant from the original NES Super Mario Bros.
Enemy

Piranha Plant

Rises from pipes; it stays hidden while Mario stands next to the pipe.

Buzzy Beetle from the original NES Super Mario Bros.
Enemy

Buzzy Beetle

Its shell is immune to fireballs, so stomp it instead.

Lakitu from the original NES Super Mario Bros.
Enemy

Lakitu

Follows you on a cloud and drops Spiny eggs.

Spiny from the original NES Super Mario Bros.
Enemy

Spiny

Its spiked shell hurts on contact; use fireballs or a kicked shell.

Hammer Bro from the original NES Super Mario Bros.
Enemy

Hammer Bro

Throws arcs of hammers; time a pass underneath or hit it from below.

Blooper from the original NES Super Mario Bros.
Enemy

Blooper

Chases you underwater in short bursts.

Cheep Cheep from the original NES Super Mario Bros.
Enemy

Cheep Cheep

Swims underwater and leaps over some bridges.

Podoboo from the original NES Super Mario Bros.
Hazard

Podoboo

A lava fireball that jumps up in castles.

Bullet Bill from the original NES Super Mario Bros.
Enemy

Bullet Bill

Fired from cannons; a stomp knocks it down.

Bowser from the original NES Super Mario Bros.
Final boss

Bowser

Waits at the end of each castle; grab the axe behind him to drop the bridge.

FIELD NOTE

Fireballs are useful, but some enemies demand a stomp or a safe detour.

Picture details

Game artwork belongs to its respective rights holders.

References