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Where to find the Warp Zones and Minus World in Super Mario Bros.

Exact locations of every Warp Zone in the NES Super Mario Bros. and how to reach the Minus World.

Edition covered

Original 1985 NES/Famicom game. Luigi shares Mario's movement in alternating two-player play. Super Mario All-Stars, Super Mario Bros. Deluxe and The Lost Levels change features or courses and are outside these guides.

World 1-2 Warp Zone: Worlds 2, 3 and 4

An original Warp Zone: the number above each pipe is its destination world.
An original Warp Zone: the number above each pipe is its destination world.

At the end of World 1-2, do not take the pipe to the flagpole. Climb onto the ceiling bricks and run right along the top of the level to a room with three pipes to Worlds 2, 3 and 4.

World 4-2 Warp Zone: World 5

Early in World 4-2, hit the hidden blocks to find a beanstalk. Climb it to an area that leads to a single pipe to World 5.

World 4-2 Warp Zone: Worlds 6, 7 and 8

At the end of World 4-2, run along the top of the ceiling past the exit pipe, as in World 1-2. Three pipes lead to Worlds 6, 7 and 8.

Minus World

At the end of World 1-2, break the bricks near the exit pipe so one remains, then jump backwards into the wall so Mario clips through into the Warp Zone before it appears on screen. The warp pipes then lead to World -1, an underwater level whose exit pipe returns you to its own start.

Hidden 1-Up in World 1-1

An invisible block past the fourth pipe, before the first pit, holds a green 1-Up mushroom. Jump in the open space there to reveal it.

FIELD NOTE

Warping is quick but you arrive with few lives. Collect power-ups and 1-Ups first if you plan to jump straight to World 8.

Picture details

Game artwork belongs to its respective rights holders.

References