Power-ups & items
Illustrated guide to every main power-up, coins and familiar objects.
Original New Super Mario Bros. for Nintendo DS (2006). Later Wii, Nintendo 3DS and Wii U sequels are separate games.
12 items · one picture per entry · open a picture for full size.
Power-ups and collectibles

Coin
Collect 100 regular coins to earn an extra life.

1-Up Mushroom
Adds an extra life.

Super Mushroom
Transforms a small hero into Super Mario or Super Luigi, allowing one additional hit and the ability to break bricks.

Fire Flower
Grants the Fire form and throwable fireballs. Some enemies resist fire, so keep jumping and positioning in your toolkit.

Starman
Temporary invincibility against most enemies. Falling into a pit remains dangerous.

Mega Mushroom
Temporarily turns the hero into a giant who can smash through enemies and scenery. Destruction fills a meter that awards extra lives when the effect ends.

Mini Mushroom
Shrinks the hero for tiny pipes, light jumps and running across water. Use a ground pound to damage enemies that a normal mini jump cannot defeat.

Blue Shell
Grants a protective shell and a shell dash after building up running speed. It is useful for breaking bricks in narrow passages.

? Block
Hit from below to reveal its contents; the reward depends on the block and your current form.

Brick
Break from below in a larger form, or use a ground pound where the route allows it.

Warp Pipe
A familiar route into underground rooms and other areas. Small pipes require the Mini form.

Star Coin
Three large Star Coins are hidden in each of the 80 courses. Spend them to open marked routes and work toward full completion.
Quick notes
- Choosing a power-up. The Mini Mushroom helps with small passages and optional world routes.
