Fire Emblem: Path of Radiance / Skills and promotion
Path of Radiance Skills and promotion
Understand capacity, skill removal and GameCube class progression.
Edition covered
Original localized GameCube mechanics. Some pictures show original graphics inside a later emulation interface. Radiant Dawn skill reassignment and three-tier classes do not apply.
Capacity limits skills

Skills occupy capacity. Inspect the available total and effect before assigning a scroll.
| Category | Method | Distinction |
|---|---|---|
| Standard unpromoted beorc | Gain a level at level 20 | Automatic promotion |
| Eligible level-10+ base class | Master Seal | Immediate gains at cost of remaining base levels |
| Ike | Story event | Ordinary Master Seal route does not apply |
| Laguz | No standard promotion | Gauge and level growth define their role |
Removal is permanent here
Removing a skill in Path of Radiance does not return a reusable scroll. Do not remove a useful skill merely to test another combination.
| Check | Action | Reason |
|---|---|---|
| Capacity | Inspect unit screen | Skill may not fit |
| Existing skill | Assess before removal | Removal does not return a scroll |
| Occult scroll | Check class mastery | Different classes gain different effects |
| Activation condition | Read the skill | A chance effect cannot guarantee survival |
Standard promotions follow level twenty
Most unpromoted beorc promote when they gain another level at level 20. Eligible units can instead use a Master Seal from level 10.
Ike follows the story
Ike's promotion is a story event. Laguz and special classes also differ from the standard beorc route.
References
| Reference | Website |
|---|---|
| Game reference | serenesforest.net |
| Detailed mechanics and reference | www.nintendo.com |
| Detailed classes reference | serenesforest.net |
