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Sunkern in Pokémon Black 2 and White 2: locations, stats and moves

Find Sunkern’s Black 2/White 2 locations, Generation V Grass typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Sunkern is Unova #020 and National #191. Its Black 2/White 2 typing is Grass. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Sunkern
Sunkern: standard Generation V form, Unova #020.
Sunkern Generation V base stats
StatBase value
HP30
Attack30
Defense30
Sp. Atk30
Sp. Def30
Speed30
Total180
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Sunkern recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Route 20Black 2Dark grass9–11Season Summer
Route 20Black 2Dark grass11Season Spring
Route 20Black 2Dark grass11Season Autumn
Route 20Black 2Dark grass11Season Winter
Route 20Black 2Dark grass11No special condition recorded
Route 20Black 2Grass / cave walking2–4Season Summer
Route 20Black 2Grass / cave walking4Season Spring
Route 20Black 2Grass / cave walking4Season Autumn
Route 20Black 2Grass / cave walking4Season Winter
Route 20Black 2Grass / cave walking4No special condition recorded
Route 20White 2Dark grass9–11Season Summer
Route 20White 2Dark grass11Season Spring
Route 20White 2Dark grass11Season Autumn
Route 20White 2Dark grass11Season Winter
Route 20White 2Dark grass11No special condition recorded
Route 20White 2Grass / cave walking2–4Season Summer
Route 20White 2Grass / cave walking4Season Spring
Route 20White 2Grass / cave walking4Season Autumn
Route 20White 2Grass / cave walking4Season Winter
Route 20White 2Grass / cave walking4No special condition recorded
03

Evolution family and Generation V requirements

Sunkern regional evolution family
FromIntoBlack 2 / White 2 method
SunkernSunfloraUse Sun Stone

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Sunkern Generation V ability slots
AbilitySlot / availability
ChlorophyllRegular ability slot 1
Solar PowerRegular ability slot 2
Early BirdHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Sunkern breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Grass
Base hatch cycles20
Experience growthMedium Slow
Base capture rate235 / 255 (not a percentage chance)
EV yield when defeatedSpecial Attack +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Sunkern sequel level-up learnset
LevelMove
1 / starting moveAbsorb
1 / starting moveGrowth
4Ingrain
7Grass Whistle
10Mega Drain
13Leech Seed
16Razor Leaf
19Worry Seed
22Giga Drain
25Endeavor
28Synthesis
31Natural Gift
34SolarBeam
37Double-Edge
40Sunny Day
43Seed Bomb

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Sunkern sequel compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM27ReturnNormalPhysical
TM32Double TeamNormalStatus
TM36Sludge BombPoisonSpecial
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM53Energy BallGrassSpecial
TM70FlashNormalStatus
TM75Swords DanceNormalStatus
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
HM01CutNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Bide, Curse, Encore, Endure, Grass Whistle, Helping Hand, Ingrain, Leech Seed, Morning Sun, Natural Gift, Nature Power, Sweet Scent.

Recorded Black 2/White 2 tutor compatibility: After You, Earth Power, Endeavor, Giga Drain, Helping Hand, Seed Bomb, Sleep Talk, Snore, Synthesis, Uproar, Worry Seed.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Sunkern in the illustrated regional Pokédex.

FIELD NOTE

Use Sunkern’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References