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Supreme Commander / Units & technology

Supreme Commander technology tiers, factories and experimentals

Build the support force that allows advanced units to reach the fight.

Edition covered

Original Supreme Commander with UEF, Cybran and Aeon. Forged Alliance, Seraphim, FAF balance and Supreme Commander 2 research mechanics are excluded.

Upgrade the production chain

A towering spider-shaped experimental unit fires across a grassy battlefield.
A towering spider-shaped experimental unit fires across a grassy battlefield.

Factories progress through technology levels and provide access to more advanced units. Engineers also have technology levels, so check which builder can construct the desired structure or experimental.

Technology progression
LevelPurposePlanning focus
Tech 1Opening economy and basic forcesMap control and scouting
Tech 2Stronger specialists and infrastructureCounters and resource growth
Tech 3Advanced conventional warfareHigh production demand
ExperimentalSpecial major units and structuresProtected construction and support army

Mix battlefield roles

Tanks, mobile anti-air, artillery and scouts solve different problems. A large ground force can still lose to aircraft if it contains no effective anti-air, or fail to attack safely without vision.

Combined-arms roles
RoleTaskSupport
Direct-fire ground unitsHold and push the frontScouts and anti-air
Mobile artilleryAttack beyond direct-fire rangeScreen against fast units
Air fightersContest the skiesRadar and production capacity
BombersStrike suitable ground targetsAir superiority or a safe route
Naval unitsControl water routesUnderwater and air awareness

Plan experimentals as a project

Experimental units demand substantial economic support. Protect the build site and maintain conventional production so the opponent cannot win while most resources are tied up in an unfinished machine.

Use the strategic zoom

Zoom out to inspect fronts, reinforcement routes and idle forces, then zoom in where control matters. Large maps reward coordinated production and information more than watching one explosion at close range.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Publisher original manualmanuals.thqnordic.com