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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Slakoth in Pokémon Black 2 and White 2: locations, stats and moves

Find Slakoth’s Black 2/White 2 locations, Generation V Normal typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Slakoth is Unova #276 and National #287. Its Black 2/White 2 typing is Normal. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Slakoth
Slakoth: standard Generation V form, Unova #276.
Slakoth Generation V base stats
StatBase value
HP60
Attack60
Defense60
Sp. Atk35
Sp. Def35
Speed30
Total280
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and Generation V requirements

Slakoth regional evolution family
FromIntoBlack 2 / White 2 method
SlakothVigorothLevel 18
VigorothSlakingLevel 36

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Slakoth Generation V ability slots
AbilitySlot / availability
TruantRegular ability slot 1

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Slakoth breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles15
Experience growthSlow
Base capture rate255 / 255 (not a percentage chance)
EV yield when defeatedHp +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Slakoth sequel level-up learnset
LevelMove
1 / starting moveScratch
1 / starting moveYawn
7Encore
13Slack Off
19Feint Attack
25Amnesia
31Covet
37Chip Away
43Counter
49Flail

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Slakoth sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM06ToxicPoisonStatus
TM08Bulk UpFightingStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM24ThunderboltElectricSpecial
TM25ThunderElectricSpecial
TM27ReturnNormalPhysical
TM30Shadow BallGhostSpecial
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM38Fire BlastFireSpecial
TM39Rock TombRockPhysical
TM40Aerial AceFlyingPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM56FlingDarkPhysical
TM59IncinerateFireSpecial
TM65Shadow ClawGhostPhysical
TM67RetaliateNormalPhysical
TM80Rock SlideRockPhysical
TM83Work UpNormalStatus
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM01CutNormalPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: After You, Body Slam, Crush Claw, Curse, Hammer Arm, Night Slash, Pursuit, Slash, Sleep Talk, Snore, Tickle.

Recorded Black 2/White 2 tutor compatibility: After You, Covet, Fire Punch, Gunk Shot, Ice Punch, Icy Wind, Sleep Talk, Snore, ThunderPunch.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Slakoth in the illustrated regional Pokédex.

FIELD NOTE

Use Slakoth’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References