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Mass Effect 3 / Weapons and Normandy

Mass Effect 3 Weapons and Normandy: upgrades and mission preparation

Prepare weapons, squad powers and equipment before returning to the field.

Edition covered

Original Mass Effect 3 single-player campaign. Pictures come from the original PC N7 Digital Deluxe store listing and include DLC promotional scenes. Legendary Edition changes to Galactic Readiness and ending requirements are outside this reference.

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Weapons and Normandy

Grenades in Mass Effect 3
Limited burst attacks for relevant powers

Grenades

Practical use: Use against groups or urgent threats.

Reference

Cover in Mass Effect 3
Protects during recharge and reload

Cover

Practical use: Move when flanked or targeted by explosives.

Reference

Quick notes

  • Inspect weapons at a workbench. Weapon level, installed modifications and Shepard’s total weight all matter.
  • Spend credits on a clear role. A gun used on most missions is a better early upgrade target than a weapon carried only as a contingency.
  • Manage survival resources. Thermal clips replenish ammunition and medi-gel supports First Aid.
  • Visit the Normandy between sorties. Check messages, talk with the crew, allocate earned squad points and review the next mission’s likely opponents.

Inspect weapons at a workbench

Preparation stations
SystemUseDecision
Weapon benchEquip and modify weaponsBalance weight against the gun role
Armor selectionChoose armor bonusesSupport powers or gun combat
Squad screenSpend earned power pointsKeep defense counters developed
Private terminalRead new messagesCheck mission and conversation leads
References
Guide references
ReferenceWebsite
Mass Effect 3 publisher listingstore.steampowered.com
Publisher game manualeaassets-a.akamaihd.net
BioWare Legendary Edition comparisonwww.ea.com
Grissom Academy deadline referencemasseffect.fandom.com
Tuchanka Bomb mission-window referencemasseffect.fandom.com
Cerberus Headquarters departure referencemasseffect.fandom.com