Mass Effect 3 Guide
2012 · Squad action RPGGame guides
| Guide | What you will find |
|---|---|
Classes and loadouts | Compare all six Shepard classes and build a loadout around their powers. |
Powers and defenses | Match squad powers to protection layers and set up useful combinations. |
Missions and war assets | Track war assets without mixing original and Legendary Edition rules. |
Weapons and Normandy | Prepare weapons, squad powers and equipment before returning to the field. |
Characters | Identify the principal Mass Effect 3 characters and their connections. |
At a glance
| Focus | What to know |
|---|---|
| Choose a lighter Shepard loadout | Fewer heavy weapons can shorten power recharge times. |
| Strip defenses first | Match shield, barrier and armor counters before attempting crowd control. |
| Review the war terminal | Original-game Effective Military Strength depends on Galactic Readiness. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Commander Shepard | Player commander | Leads the Normandy and assembles resistance to the Reapers. |
| Liara T’Soni | Asari biotic and information broker | Combines biotic battlefield support with intelligence work. |
| Garrus Vakarian | Turian squadmate | Offers ranged firepower and Overload if alive from the imported history. |
| EDI | Normandy AI | Becomes an active field squadmate during the campaign. |
| James Vega | Alliance marine | Provides a durable weapons-oriented squad option. |
| Admiral Hackett | Alliance commander | Coordinates the wider war and the Crucible project. |
Quick answers
| Topic | Go straight to |
|---|---|
| Classes and loadouts | Six classes share the weapon armory → |
Pictures All pictures →
References
| Reference | Website |
|---|---|
| Mass Effect 3: game and edition overview | store.steampowered.com |

Classes and loadouts
Powers and defenses
Missions and war assets
Weapons and Normandy