Transistor Turn combat guide: planning, backstabs and recharge
Build a useful action sequence and survive the interval after Turn ends.
Edition covered
The original 2014 Transistor campaign and its Recursion replay mode. Pictures are Supergiant’s PC Steam promotional imagery.
Spend Turn on a complete sequence

Turn pauses the action for planning. Queue movement and attacks, inspect their predicted result, and leave enough room in the plan to finish somewhere defensible.
| Action | Why use it | Planning check |
|---|---|---|
| Move behind a target | Improve a backstab opportunity | Is the route unobstructed? |
| Crash() before damage | Stun or weaken the immediate threat | Will the next attack connect? |
| Breach() along a line | Pierce a distant target | Are several targets aligned? |
| Jaunt() to reposition | Escape or cross space quickly | Where will Red land? |
| End near cover | Protect the recharge interval | Is the cover still intact? |
Plan for the recharge period
Red cannot simply repeat the same full Turn immediately. Use cover and movement while it recharges; an available Jaunt can preserve mobility when other Functions are unavailable.
| Threat | Priority | Reason |
|---|---|---|
| Protected enemy | Find its support source | Direct damage may be wasted |
| Cell near expiry | Collect if the path is safe | Prevents regeneration |
| Fast pursuer | Create distance before recharge | Red has fewer answers afterward |
| Several attackers | Separate or control the group | Avoid a plan focused on only one threat |
Remove support before armor
Protected targets are inefficient while their supporting Process remains active. Inspect what is shielding or repairing an enemy before committing a whole sequence to it.
Collect the remains
Defeated Process leave Cells. Reach them before their timer finishes when safe, because ignored Cells can become new enemies and undo progress.
A Turn that leaves Red exposed can cost more health than a shorter sequence that ends safely.
References
| Reference | Website |
|---|---|
| Transistor publisher listing | store.steampowered.com |
| Supergiant Transistor page | www.supergiantgames.com |
