GTA III adventure archiveGrand Theft Auto IIIGUIDES
Grand Theft Auto III / Progression

Grand Theft Auto III mission order: unlock islands and avoid missing jobs

Unlock Staunton Island and Shoreside Vale in GTA III while preserving Portland contacts and Kenji’s mission chain.

Edition covered

Original 2001 PlayStation 2 game. Button codes use the DualShock 2 layout. The Definitive Edition, mobile ports, later trophy lists and Liberty City Stories are outside this guide.

Start with the Portland employers

Claude during a police pursuit on a rainy Liberty City street in the original PlayStation 2 game.
Claude during a police pursuit on a rainy Liberty City street in the original PlayStation 2 game.

The opening jobs introduce Luigi, Joey, Toni and Salvatore. Their missions can overlap on the radar, which makes the city feel open, but later events can remove earlier work. If your goal is 100%, clear Luigi, Joey and Toni’s available jobs before completing Last Requests. Keep a spare save while progressing through the Leone storyline.

How to unlock Staunton Island

Completing Last Requests moves the story to Asuka and opens normal access to Staunton Island. You can then use the next hideout and meet a new set of contacts. There is no need to use a bridge-jump exploit for an ordinary playthrough. Take time to learn the island’s road layout before accepting a timed pursuit.

Finish Kenji before Waka-Gashira Wipeout!

Donald Love’s Waka-Gashira Wipeout! targets Kenji and ends his remaining mission opportunities. Complete Kenji’s jobs first if you are pursuing full completion. This is a genuine progression boundary, not simply a difficult encounter, so a stronger weapon or faster car cannot restore the lost mission marker afterwards.

How to unlock Shoreside Vale

A Drop in the Ocean opens normal access to Shoreside Vale after its collection objective is completed. The new island includes the airport and residential hills, with roads that can send you a long way around if you miss a turn. Visit the hideout, inspect major junctions and keep enough equipment for the later story missions.

Finish Asuka’s first mission chain before Grand Theft Aero

Complete Two-Faced Tanner before taking Donald Love’s Grand Theft Aero. That later mission moves Asuka’s work to a different location and can remove the unfinished earlier job. Together with the Portland contacts and Kenji, this is a key reason to retain several saves during a 100% run.

FIELD NOTE

Treat missions that target an employer as a reason to finish that employer’s remaining jobs first.

Picture details

Game artwork belongs to its respective rights holders.

References