Star Fox: Assault / weapons, Arwing and Landmaster roles
Star Fox: Assault weapons, Arwing and Landmaster roles
Choose a weapon for range and target movement.
Edition covered
Original 2005 GameCube game. The campaign is linear and combines Arwing, Landmaster and on-foot missions. Some archive promotional images use Japanese dialogue and pre-release box art.
5 items · one picture per entry · open a picture for full size.
weapons, Arwing and Landmaster roles
Quick notes
- Use the basic Blaster deliberately. The default weapon avoids wasting scarce specialist ammunition.
- Match lock-on tools to moving targets. A Homing Launcher suits an enemy that is difficult to keep under direct aim.
- Take a clear sight line for sniping. A scope helps with distant targets but narrows awareness.
- Exit vehicles with cover in mind. A vehicle change can solve the objective but exposes Fox briefly.
Match lock-on tools to moving targets
| Need | Choice | Reason |
|---|---|---|
| Reach an airborne opponent | Arwing | Full flight access |
| Break ground defenses | Landmaster | Heavy cannon |
| Enter a building | Fox on foot | Vehicle cannot follow |
| Scripted escort firing | Plasma Cannon position | Concentrate on incoming targets |
References
| Reference | Website |
|---|---|
| Game and control reference | starfox.fandom.com |
| Original campaign reference | strategywiki.org |
| Detailed topic reference | starfox.fandom.com |





