Guitar Hero III — Game Modes
Solo, practice and local two-player options. This guide does not assume legacy online services are available.
Quickplay
Choose an available song for a single run without progressing through the Career sequence.
Practice
Work on individual sections and reduced speeds before attempting a complete performance.
Co-op Career
Share lead and bass or rhythm parts. The co-op progression includes six songs outside the solo Career route.
Face-Off & Pro Face-Off
Compete for score. Face-Off splits the playing sections; Pro Face-Off has both players tackle the full chart at the same difficulty.
Battle
Earn attacks instead of Star Power and try to make your opponent fail. This is a different objective from simply outscoring them.
The original 2007 game. Platform-specific characters are labelled. The song directory covers the base game, including boss battles; downloadable songs are outside this guide. Screenshots may differ from your platform.
Choose a mode around the available time
Career gives a session a progression goal, while a shorter song attempt lets you concentrate on one chart. Practice is useful when a specific passage repeatedly decides the result. Shared modes ask you to coordinate roles or compete under their displayed rules, so read the setup before beginning. Keeping the session’s purpose clear prevents a difficult song from becoming an hour of full replays with the same unresolved phrase.


