Hitman 2: Silent Assassin Anathema guide: villa entry, the Don’s key and the basement
Solve the first contract’s separate target, key and rescue-check objectives.
Edition covered
The original 2002 Silent Assassin game, illustrated with original PC publisher screenshots. HITMAN 2 (2018) and World of Assassination rules, missions and persistent knockouts do not apply.
Choose a villa entry method

The villa has service traffic and guards that provide different infiltration possibilities. Observe the delivery routes and isolated patrols before choosing a disguise; running directly through the gate creates unnecessary attention.
| Phase | Required action | Check |
|---|---|---|
| Entry | Reach the villa interior or grounds | Disguise and guard attention |
| Target | Eliminate the Don | Correct target |
| Key retrieval | Take the prison-cell key | Body accessible |
| Basement | Inspect the cell for Vittorio | Objective and story update |
| Escape | Use an available exit | All required tasks complete |
The Don carries the prison-cell key
Locate and eliminate the Don, then take the key required for the basement objective. A remote kill can leave the body and key in an inconvenient place, so include retrieval in the plan.
| Choice | Advantage | Concern |
|---|---|---|
| Service disguise | Plausible access through working areas | Does not make every room unrestricted |
| Guard disguise | Access matching security role | Close inspection and weapon behavior |
| Quiet close target attack | Control over the body location | Needs isolation |
| Distant target shot | Avoids the initial close approach | Still requires key retrieval |
| Temporary sedation for clothing | Avoids an extra kill | The victim can wake before the exit |
Inspect the basement even after the target is dead
The rescue objective requires checking the prison cell. The story’s result there is an intended development; killing the Don and heading straight to an exit leaves the investigation incomplete.
Leave only after the objective update
Review the list after the basement check and use a valid exit. If a stolen disguise’s owner was only sedated, keep that time limit in mind while travelling back through the grounds.
Review the list after the basement check and use a valid exit.
References
| Reference | Website |
|---|---|
| Hitman 2: Silent Assassin publisher listing | store.steampowered.com |
| Official Silent Assassin PC manual | store.steampowered.com |
| Original Silent Assassin campaign walkthrough | gamefaqs.gamespot.com |
| Anesthetic and weapon reference | gamefaqs.gamespot.com |
