Dinosaur Land adventure bookSuper Mario WorldGUIDES

Super Mario World Enemies & Bosses

Every regular enemy in Super Mario World, from Koopa Troopas to Fishin’ Boos, with the levels it is placed in, and the bosses: the seven Koopalings, Reznor, the Big Boo and Bowser. The sprites are drawn from the game’s graphics the way its own sprite routines put them together, and the level lists come from the sprite data of every level.

Bosses

Iggy Koopa sprite from Super Mario World
#1 Iggy’s Castle · Yoshi’s Island

Iggy Koopa

Stomp him to push him off his tilting platform into the lava; he throws bouncing fireballs.

Morton Koopa Jr. sprite from Super Mario World
#2 Morton’s Castle · Donut Plains

Morton Koopa Jr.

Stomp him three times. He climbs the walls and ceiling and drops to the floor to shake it.

Lemmy Koopa sprite from Super Mario World
#3 Lemmy’s Castle · Vanilla Dome

Lemmy Koopa

Stomp the real Lemmy three times as he and two dummies pop out of the pipes.

Ludwig von Koopa sprite from Super Mario World
#4 Ludwig’s Castle · Twin Bridges

Ludwig von Koopa

Stomp him three times; he spits fireballs and spins in his shell.

Roy Koopa sprite from Super Mario World
#5 Roy’s Castle · Forest of Illusion

Roy Koopa

Like Morton, but the room’s walls close in after each stomp.

Wendy O. Koopa sprite from Super Mario World
#6 Wendy’s Castle · Chocolate Island

Wendy O. Koopa

Like Lemmy: stomp the real Wendy three times among the dummies.

Larry Koopa sprite from Super Mario World
#7 Larry’s Castle · Valley of Bowser

Larry Koopa

Like Iggy: push him into the lava from his tilting platform.

Reznor sprite from Super Mario World
The four fortresses

Reznor

Four fire-breathing triceratops on a rotating wheel. Hit each platform from below to knock its Reznor off.

Big Boo (boss) sprite from Super Mario World
Donut Secret House

Big Boo (boss)

Pick up the grey blocks and throw them at it three times.

Bowser sprite from Super Mario World
Front Door and Back Door

Bowser

Bowser fights from his Koopa Clown Car and drops Mechakoopas: stomp one and throw it back at his head.

Where each castle is · The Koopalings

Koopas

Super Koopa sprite from Super Mario World

Super Koopa

A caped Koopa that swoops through the air. The one whose cape flashes drops a Cape Feather when stomped.

Super Koopa (super koopa red)Super Koopa (super koopa feather)

Placed in Donut Plains 1, Butter Bridge 2

Mechakoopa sprite from Super Mario World

Mechakoopa

A wind-up Koopa in Bowser’s castle. Stomp it and carry it; Bowser throws them in the final battle.

Placed in Front Door, Back Door

Walkers and jumpers

Diggin’ Chuck sprite from Super Mario World

Diggin’ Chuck

Digs up rocks with his shovel and sends them rolling.

Placed in Valley of Bowser 4

Sumo Brother sprite from Super Mario World

Sumo Brother

Stomps the ground to send a lightning bolt down that sets the floor on fire.

Placed in Cookie Mountain, Funky

Plants, cannons and hazards

Piranha Plant sprite from Super Mario World

Piranha Plant

Rises from pipes; some hang upside down from the ceiling.

Placed in Vanilla Dome 3

In the water

Urchin sprite from Super Mario World

Urchin

A big spiked sea urchin that moves back and forth or follows the walls.

Placed in Forest of Illusion 2

Torpedo Ted sprite from Super Mario World

Torpedo Ted

Dropped by a hand from a launcher, then speeds through the water.

Placed in Soda Lake

Ghosts

Fishin’ Boo sprite from Super Mario World

Fishin’ Boo

Dangles a blue flame from a fishing rod as it follows Mario.

Placed in Choco-Ghost House

The ending’s cast

The credits introduce the enemies by name, screen by screen. In the game’s own spelling:

FISHIN'LAKITU · PARA-BOMB · PARA-GOOMBA · LAKITU · SPINY · WIGGLER · BOB-OMB · AMAZING FLYIN' · HAMMER BROTHER · SUPER KOOPA · CHARGIN' · CHUCK · JUMPING · PIRHANA PLANT · VOLCANO · LOTUS · SUMO BROTHER · MONTY MOLE · POKEY · BULLET BILL · REX · MEGA MOLE · BANZAI BILL · DINO-RHINO · DINO-TORCH · KOOPAS · SPIKE TOP · SWOOPERS · BUZZY BEETLE · BLARGG · BLURPS · URCHIN · PORCU-PUFFER · TORPEDO TED · RIP VAN FISH · "BOO" BUDDIES · FISHIN'BOO · THE BIG "BOO" · EERIES · LIL SPARKY · BONY BEETLE · DRY BONES · THWOMP · THWIMP · HOTHEAD · GRINDER · BALL'N'CHAIN · FISHBONE · REZNOR · MECHAKOOPAS · MORTON · KOOPA JR. · ROY · KOOPA · BOWSER · LEMMY · KOOPA · WENDY · O.KOOPA · IGGY · KOOPA · LARRY · KOOPA · LUDWIG · VON KOOPA

Sources & picture credits

Pictures drawn from the Super Mario World (SNES) game data: sprites are assembled from their tiles the way the game draws them, in the palette of a level they appear in; blocks, coins and berries are built from their 16×16 level-tile definitions with the animated tiles in place; maps show the overworld’s terrain layer (the level tiles and paths on its other layer are not in the asset export). Animation timing is approximate. “Placed in” lists the levels whose sprite data (main area and sublevels) holds the enemy, directly or through a generator or cannon; enemies that other sprites create, such as Lakitu’s Spiny eggs, are not counted. Morton, Roy, Ludwig and Bowser in his Clown Car are Mode 7 pictures built from their graphics banks. Game content © Nintendo.