Super Mario World / Second-player hero
Luigi

Second-player hero · Mushroom Kingdom
Luigi joins the Dinosaur Land adventure through the alternating two-player mode. The original release does not use all the movement differences associated with later Mario games and ports.
- Story: He participates in the same course map and rescue objective rather than receiving a separate story campaign. Progress is shared through the game’s turn-based multiplayer structure.
- In the game: Use the original SNES controls and power-ups. Do not import a higher jump or different traction from another release unless you are specifically playing a version that implements those changes.
Story spoilers.
From the game
Pictures drawn from the Super Mario World (SNES) game data: sprites are assembled from their tiles the way the game draws them, in the palette of a level they appear in; blocks, coins and berries are built from their 16×16 level-tile definitions with the animated tiles in place; maps show the overworld’s terrain layer (the level tiles and paths on its other layer are not in the asset export). Animation timing is approximate.
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