Super Mario World / Playable hero
Mario

Playable hero · Mushroom Kingdom
Mario explores Dinosaur Land after Bowser and the Koopalings disrupt the holiday with Peach and Luigi. Yoshi’s appearance makes riding and shell interaction central parts of the route, while cape flight adds another movement tool.
- Story: The overworld expands through exits, castle victories and secret routes. Mario can reach the main ending without collecting all 96 exits, while Star World and the Special Zone give completion another network to explore.
- In the game: Hold the SNES run button for momentum, distinguish normal and spin jumps, and practise cape take-off on a clear stretch.
Story spoilers.
From the game
Pictures drawn from the Super Mario World (SNES) game data: sprites are assembled from their tiles the way the game draws them, in the palette of a level they appear in; blocks, coins and berries are built from their 16×16 level-tile definitions with the animated tiles in place; maps show the overworld’s terrain layer (the level tiles and paths on its other layer are not in the asset export). Animation timing is approximate.
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