A Link to the Past Dungeons: All 13 in Order
Every dungeon in play order with its treasure, boss and reward. Pick one for the route, key chests, enemies and boss strategy.
Light World: the Pendants of Virtue
Prologue · Light WorldHyrule CastleBoomerang · Boss: Ball and Chain Trooper
Pendant dungeon 1 · Light WorldEastern PalaceBow · Boss: Armos Knights
Pendant dungeon 2 · Light WorldDesert PalacePower Glove · Boss: Lanmolas
Pendant dungeon 3 · Light WorldTower of HeraMoon Pearl · Boss: Moldorm
Agahnim · Light WorldHyrule Castle TowerBoss: AgahnimDark World: the seven crystals
Crystal dungeon 1 · Dark WorldPalace of DarknessMagic Hammer · Boss: Helmasaur King
Crystal dungeon 2 · Dark WorldSwamp PalaceHookshot · Boss: Arrghus
Crystal dungeon 3 · Dark WorldSkull WoodsFire Rod · Boss: Mothula
Crystal dungeon 4 · Dark WorldThieves’ TownTitan’s Mitt · Boss: Blind the Thief
Crystal dungeon 5 · Dark WorldIce PalaceBlue Mail · Boss: Kholdstare
Crystal dungeon 6 · Dark WorldMisery MireCane of Somaria · Boss: Vitreous
Crystal dungeon 7 · Dark WorldTurtle RockMirror Shield · Boss: Trinexx
Final dungeon · Dark WorldGanon’s TowerRed Mail · Boss: AgahnimDungeon order at a glance
Dungeon basics
- Each dungeon has a Dungeon Map, a Compass (not in Hyrule Castle) and a Big Key that opens the big chest and the boss door.
- Small keys only work in the dungeon where you find them.
- Every boss from the Eastern Palace to Turtle Rock leaves a Heart Container. All Heart Containers.
- Carry a Bottle with a fairy or potion before the later Dark World dungeons. Where the Bottles are.
FAQ
How many dungeons are in A Link to the Past?
Thirteen if you count Hyrule Castle: the castle escape, three Light World palaces for the Pendants of Virtue, Agahnim’s tower, seven Dark World dungeons for the crystals and Ganon’s Tower.
What order do you do the dungeons in?
Light World: Hyrule Castle, Eastern Palace, Desert Palace, Tower of Hera, then Agahnim’s tower. Dark World: Palace of Darkness, Swamp Palace, Skull Woods, Thieves’ Town, Ice Palace, Misery Mire, Turtle Rock and Ganon’s Tower. Full route.
Can you do the Dark World dungeons out of order?
Partly. Items set the order: the Ice Palace needs the Titan’s Mitt from Thieves’ Town, Misery Mire needs the Ether Medallion and Flute, and Turtle Rock needs the Quake Medallion and the Cane of Somaria from Misery Mire.
Which dungeon gives which item?
Palace of Darkness: Magic Hammer; Swamp Palace: Hookshot; Skull Woods: Fire Rod; Thieves’ Town: Titan’s Mitt; Ice Palace: Blue Mail; Misery Mire: Cane of Somaria; Turtle Rock: Mirror Shield; Hyrule Castle: Boomerang; Eastern Palace: Bow; Desert Palace: Power Glove; Tower of Hera: Moon Pearl.
Sources & picture credits
- Dungeon (Zeldapedia)
- Hyrule Castle (Zeldapedia)
- Eastern Palace (Zeldapedia)
- Desert Palace (Zeldapedia)
- Tower of Hera (Zeldapedia)
- Hyrule Castle Tower (Zeldapedia)
- Palace of Darkness (Zeldapedia)
- Swamp Palace (Zeldapedia)
- Skull Woods (Zeldapedia)
- Thieves’ Town (Zeldapedia)
- Ice Palace (Zeldapedia)
- Misery Mire (Zeldapedia)
- Turtle Rock (Zeldapedia)
- Ganon’s Tower (Zeldapedia)
Guide text is original retrogameindex writing, checked against Zeldapedia. Screenshots, sprites and artwork © Nintendo; local copies archived from Zeldapedia file pages (listed on the image gallery).
